unique

  1. D

    Any way to get rid of these giant 'unique unit for' lists?

    Not exactly helpful information in game
  2. A

    [GS] Problems with custom civilization traits and features

    Hello everyone, A while back I started creating a mod for CIV 6, which is my own custom civilization. I used an old template, which I later changed to the ModBuddy template. Anyway, I was editing the leader and civilization's unique abilities, which are: I tweaked with the numerous modifiers...
  3. M

    Mayan Pyramid Improvement 1.0

    Adds a new improvement for Mayans, that has following bonuses; +2 Faith and +1 Science +1 Faith for each adjacent Luxury or Holy Site +1 Science for each adjacent Observatory +1 Gold for every adjacent district and for every 2 adjacent farms or every 2 adjacent Plantations Base yields (2 Faith...
  4. M

    Roman Villa Improvement 1.0

    Adds a new unique improvement for Rome, Roman Villa, It's unlocked at Drama and Poetry civic, and provides you with following bonuses: 1. +1 Food for every 2 adjacent Plantations or Farms (every farm grants +1 Food after Feudalism) 2. +1 Culture if adjacent to City Center or Theater Square 3. +1...
  5. A

    [GS] Help editing custom civilization traits and features

    Hello everyone, So I followed the guides on how to make a custom civ and its modifiers, but I'm really confused on that last part. I searched through the root files of the game, and found the IDs. Unfortunately, I couldn't get my traits to work, and I really find it hard to implement them. I...
  6. A

    Adding vanilla unique unit to a civ - crash

    Hello, I added some vanilla unique units to Byzantium: <CivilizationTraits> <Row CivilizationType="CIVILIZATION_BYZANTIUM" TraitType="TRAIT_CIVILIZATION_BYZANTIUM"/> <Row CivilizationType="CIVILIZATION_BYZANTIUM" TraitType="TRAIT_CIVILIZATION_DISTRICT_HIPPODROME"/>...
  7. King Phaedron

    Better Unique Ability for America

    Give us your Tired Huddled Masses: Whenever America razes a city, Some of it's population moves to America. Whenever a city is razed by anyone in explored territory, have a chance to receive 1 population in an American City with low population. Strong Work Ethic: Whenever an American city is...
  8. C

    Expanded concepts: Uniques beyond units and infrastructure

    Some time ago, I was considering the possibility of unique wonders as additional to Unique units and infrastructures, and I realized... why stop at unique wonders? So I got pondering as to what other uniques could become standard to all civs. (Previous threads: Conservation and National Parks...
  9. saleembkarim

    Should every civ have a unique weakness?

    I think what all the Civ games are missing is having a unique weakness for each faction. It could be optional. For example, maybe Rome spawns special versions of barbarians near its boarders. Maybe Greek cities other than the capital are city-states that you have a ton of influence over. Maybe...
  10. TahamiTsunami

    Top Unique Governor Choices

    With Ibrahim working really well as a unique governor for the Ottomans, I've started to wonder whether I'd like other civs to have unique governors or not. However, if other civs could have one, here are some ideas I've had for governors of civs both in the game and potential to be in it...
  11. TahamiTsunami

    Which unique units or unique infrastructures would you like to see?

    I've enjoyed looking through Guandao's threads for possible choices of leaders, wonders, great people, etc. so I thought I'd get the ball rolling on what unique units and infrastructures that we'd like to see from current or potential civs. One of the ones I'd really like to see from a...
  12. Baleur

    Unique monument art for all civilizations. Mod idea?

    This mod, Sukritact's Swahili: Al-Hasan ibn Sulaiman, really got me thinking about monument models.. http://steamcommunity.com/sharedfiles/filedetails/?id=1127339491 I really LOVE the unique monument there. Honestly i think that should be a vanilla thing for ALL civs. It is a building that...
  13. Bangra 7

    [BNW] Creating unique wonders.

    I am currently working on a huge MOD for Civ Fanatics, using three custom nations. I want to create some custom wonders, to replace wonders such as the Great Lighthouse, and the Leaning Tower of Pisa. Can I modify those graphics, and still use them in game? Additionally, I want to create...
  14. Ghiaman1334

    I have no idea what I'm doing. Unique unit?

    So I'm new to the modding scene. I've never done any kind of programming, coding, code editing or anything of the like in my life. But I decided to throw my hat in the ring and try for making a basic mod using the ModBuddy in the Development tools. I'm following the guides I can find and using...
  15. Gushis

    Unique Building not showing up?

    I'm making a new civilization and the unique building isn't showing up (not in civilopedia as well) for some reason. I'm new to this so idk what to do. Thanks for your help :D
  16. Northboy85

    Slavery Mod! by Darkleaf

    Darkleaf's Slavery Mod ----------------------------- Civ 6, Now with Real Slavery! ----------------------------- RELEASED! Use Slaves to boost and improve your Empire in a multitude of ways! Slave Masters and Slave Traders are a brand new Support Class that allow your Civilization to start...
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