Pazyryk
Deity
- Joined
- Jun 13, 2008
- Messages
- 3,584
Oops! Just looked at code and I see that I never added the adjacent requirement. I'll add that for 7i.The problem is that they can take a city if they are NOT adjacent but are in range (siege units). I had that happen in a recent game too.
(I've debated myself about restricting by unit type so that archers and mounted archers can take a city but siege can't. But then what about ranged ships? So I think I'll keep it simple and just say any ranged can take city if adjacent.)