I like highland maps. I like them because they are challenging in many ways. Sooooo seems to have been thinking along these lines recently, too.
And since I always wanted to start a SG, :
Civ: Brennus.
Difficulty: Monarch.
Opponents: Nine.
Settings:
IMHO both, the UU and the UB are MADE for highland maps!
Before setting the Variant Rules I'd like to hear the thoughts of those who might be playing. I've been thinking about the following:
Etiquette:
The usual 24/48!
Players:
dot
Scowler
bobrath
GreyFox
Crotazzo
Reservists:
open
open
Well, let's see how this goes! Discuss!
disclaimer
Edit:
Well, the disclaimer has a point there. So here are a couple of things that are different on a Highland Map:
And since I always wanted to start a SG, :
Civ: Brennus.
Difficulty: Monarch.
Opponents: Nine.
Settings:
Spoiler the UU :
Spoiler the UB :
Before setting the Variant Rules I'd like to hear the thoughts of those who might be playing. I've been thinking about the following:
- Even though all victory conditions are enabled we might want to limit that for us.
- In order to achieve a victory we must have ...
- destroyed at least one civ.
- a least one vassal.
- founded a religion and have a "spread percentage" of >40%.
- Make use of the UU and the UB to learn about them.
Etiquette:
The usual 24/48!
Players:
dot
Scowler
bobrath
GreyFox
Crotazzo
Reservists:
open
open
Well, let's see how this goes! Discuss!
disclaimer
I am well aware that with BtS coming/being out there might be no interest in this. If so the SG will not die but be postponed!
/disclaimerEdit:
Well, the disclaimer has a point there. So here are a couple of things that are different on a Highland Map:
- Traderoutes are way harder to establish due to the lack of coastal trades. And roading is slightly more difficult due to the hills.
- The settings Ridgelines + Dense Peaks is letting the entire map be more like a maze at some points. That is also affecting trade routes and even more military strategy.
- From 1. and 2. concludes that the economy is usually not growing fast, hence expansion is limited.
- From 1. and 2. follows furthermore that religions need to be spread mostly actively! With ten civs in total on the map that might be a nice additional challenge!
- Brennus is chm/spi. The charismatic trait + UB + Vassalage or Theocracy + barracks = Guerrilla III!