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[1.0.0.194] Rainforest chop not giving food

Kid-Simple

Chieftain
Joined
Oct 23, 2016
Messages
8
I have a rainforest tile in between 2 cities. My capital is 3 tiles away, and another city is 2 tiles away. If i set the capital as the tile owner, then chop the rainforest, the capital only receives production. It doesn't get any food. (The capital is size 6 and has a housing penalty, but that shouldn't matter.)

If i set the closer city as the tile owner, then chop the rainforest, that city gets both food and production. (That city is size 2 and has no housing penalty, if it matters. It was also the city that originally grabbed the tile due to natural border expansion.)

Is this a bug, or some undocumented feature?
 
Any one know what's up with this? I had the same problem. Thought it was related to population growth, after many tries and rounds of save scumming, this problem still occurs, typically when between two large cities. In these cases, it provides production, but not food.
 
Any one know what's up with this? I had the same problem. Thought it was related to population growth, after many tries and rounds of save scumming, this problem still occurs, typically when between two large cities. In these cases, it provides production, but not food.
This is a three year old bug report on an outdated game version. Can you confirm your game version and upload a save game?
 
I have a rainforest tile in between 2 cities. My capital is 3 tiles away, and another city is 2 tiles away. If i set the capital as the tile owner, then chop the rainforest, the capital only receives production. It doesn't get any food. (The capital is size 6 and has a housing penalty, but that shouldn't matter.)

If i set the closer city as the tile owner, then chop the rainforest, that city gets both food and production. (That city is size 2 and has no housing penalty, if it matters. It was also the city that originally grabbed the tile due to natural border expansion.)

Is this a bug, or some undocumented feature?

AFAIK, a housing penalty does matter here. It would not explain, if you indeed get nothing, but the way I understand the chopping calculations you get a lot less food when doing it for an overcrowded city, probably up to the point where it isn't enough to instantly gain a new citizen. Especially as we are here talking about rainforest (which only gives a small food amount anyway), I could see this easily being the reason...or have you really didn't get at least any progress to the next pop (resulting in a reduced number of turns needed)?
 
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