Preflight check: wow, we are huge! Looks like were at the endgame now. We have over 4200 gold right now so Ill rush some knights this turn.
IBT: lose 3 knights to counters.
T1: 1270AD Take Ake. Tax-starve and worker rush mayan border towns to reduce flip risks.
IBT: 3 Mayan knights show up, 1 attacks Ugarit but retreats.
T2: 1275AD 2 elite knight wins near Isca does not produce a leader. Kill all 3 Mayan knights in the area and prepare for Kabah next turn.
IBT: 5 Mayan knights and 1 MDI move towards Isca but do not attack.
T3: 1280AD Take Kabah and 26g +4 workers, losing 1 knight. Kill all 5 knights and the MDI the Mayan had moved towards us.
Also take Oil Springs with 4 Knights.
IBT: we lose a pike and a knight in Kabah but a redlined knight holds on and we keep the city.
T4: 1285AD Move troops into position to take Coba next turn, though it may be a stretch due to the Knight counterattacks. Rush a few more Knights in the core. 2 knights fail to take Grand River.
T5: 1290AD Take Grand River with ToA. Take Coba and its silks.
Sell Dyes and Silks to Greece for all their gold. Rush a bunch of settlers so we can start razing and replacing the Mayan towns/cities as we get closer to their core.
IBT: lose 3 knights due to Mayan knight counters.
T6: 1295AD Regroup forces to take more towns next turn.
IBT: Resign alliance vs Mayan just to make sure Greece does not attack us now.
Kabah recaptured as I only left 1 pike in town.
T7: 1300AD Retake Kabah but its costly (2 knights and an MDI). Raze Kabah and replace with Rutupiae. Raze Coba and replace with Monguntiacum.
Redline 2 defenders and get the 3rd down to 2hp in Uaxactun. Use MDI army to kill 2 defenders and the other MDI kills the last and we take the city.
T8: 1305AD getting ready.
T9: 1310AD Abandon Uaxactun and replace with Glevum. Redline 3 pikes and 1 knight in Yaxchilan. Attack with 1st MDI Army (the one with the funny name Vercsomething) to kill 2 defenders, then finish off the last 2 with the Macho Man Army.
T10: 1315AD Get MGL skirmishing around Mong. Form our 1st pure knight army loading 3 vets and 1 reg. Promote to 16hp by killing a knight and an MDI. Capture Xcalumkin using 4 knights.
Found Axima. We are @ 59% land and 67% pop. Getting closer
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