1.0 gram - Ancient Age All-Stars (C3C - Modified Rules)

grahamiam said:
hahahaha, now please vote for a civ :p :D
Okay then, my vote goes for the ultimate noob civ: Egypt. War Chariots rule. And I wanna return to my "Regent Roots". :D
 
Well I would have to vote for the Iroquois. The commerial and agriculture traits would be good.
 
@microbe -> ok, thanks for the tip regarding the wonders ;)

@scoutsout -> thanks

@cone -> thanks

civ votes as follows:

grahamiam - maya
denyd - celts?
gk - persia
scoutsout - egypt
cone - iroquois

looks like were headed for a deadlock :lol:
 
Gengis Khan said:
[edit- It might be possible to get the same map, Ainwood has a utility that will extract the seed of a random map. If patch version doesn't change the seed you can make one of them, extract the seed then start the other using the same seed & see if it's the same. Just an idea that might work.]

thanks. i just tested it very briefly and it seems to work like a charm. :thumbsup:
 
Can I get the tie-breaker vote? ;)
 
Gengis Khan said:
Can I get the tie-breaker vote? ;)
No. I'm the one who lives in Florida, therefore I get to hang Chad. Just as soon as somebody tells me where I can find him.
 
6thGenTexan said:
My choice is Rome or Celts and leave the over played Persians to the AI.
ok, thanks. i will put you in for celts for now since no other votes are for the romans. of course, if i didn't guess denyd's wish correctly, then that changes :)

civ votes as follows:

maya - grahamiam
celts - denyd?, 6gntxn
persia - gk
egypt - scoutsout
iroquois - cone
 
If there is still room in the 1.15 roster, sign me up, grahamiam.

Celts are good.

Thanks.
 
Like Ankka, I'm locked into 1.22

Correct on Celts at my choice, though one of the new AI (Hittite, Sumerian, Maya would be fun).

I also like the idea of no expansionist in the game. Popping 3-4 techs might be game breaking either way. The no scientific is ok, but the Persians are always fun to have to deal with (It's alot of fun to :spank: X-man & Shaka)
 
ok, good to hear from you all :)

bede, your the last spot in the 1.15b team(well, unless you guys don't mind playing with 1 more, but 6 should be the limit). we still need 1 for the 1.22f team.

civ votes as follows:

maya - grahamiam
celts - denyd, 6gntxn, bede
persia - gk
egypt - scoutsout
iroquois - cone

ankka, need your vote :)
 
An expansionist civ would be ultimate if getting free techs from huts would be a huge advantage.

In that case, hittites or the inca would be good.


I still don't know who to vote for... I think I'll go for the Hittites. They also have a cool UU.
 
On second thought: the Maya are also very powerful with agr/ind trait.


I'd like a AA all-starts game with only mediterranean civs, that would be even cooler, BTW. :D Greeks, Persia, Rome, Egypt, Sumeria, Hittites, Babylon... all in one. :D
 
thanks ankka, i'll keep those civ's under consideration for opponents :)

civ votes as follows:

maya - grahamiam, ankka
celts - denyd, 6gntxn, bede
persia - gk
egypt - scoutsout
iroquois - cone


i'm gonna close the voting and say the celts have it. will try to generate some saves later and post starting positions before tonight.
 
But if those are the opponents, what's the point in playing the Maya ourselves? I think we should also be a mediterranean civ.


There are many:

Greece
Rome
Persia
Hittites
Sumeria
Egypt
Carthage
Arabs
Ottomans (?)
Babylon

Those would be enough for a great game. And if we add the Byzantines and India, we' get a whole Large map with these Ancient civs only.
 
there are enough votes for the celts that i think we'll settle on them, we will not play as the maya. i wanted to keep this at a standard map size and limit us to the standard number of opponents (qty 7). however, i can change it if desired.

the ottomans will not be included as an opponent as they will not be likely to get to thier UU before the game is done.
 
Back
Top Bottom