Preflight 1180 AD - We have some serious happiness problems (32 rioting cities, another couple ready to riot), but we have a ton of cash. I put the lux rate at 80% and fire some clowns. MM virtually every city.
We have some resisting Mayan cities with a ton of units in them. One flip and there goes half our military. Fix that.
Change a bunch of builds. Im not a fan of building regular military units. Hurry some temples.
We have some trebs fortified in a resisting city close to the front. Bombard and attack a stack of Mayans.
Were at 49% of land area. 16 turns left on an alliance with Alex.
We have a bunch of pikes defending interior cities in our core. I wake them up and send them towards the front. This will free up some knights we have garrisoning frontline cities.
Our units are scattered all along the front with many exposed to attack. The interturn will probably be bloody. We dont seem to have any solid campaign strategy set up.
IBT Several of our units are enslaved. I see a leader generated.
Order is restored in 30 cities. I missed two.
1. 1190 AD Capture Harran. Knock down a stack of 12 Jav Throwers. We have one MDI enslaved. More MM in our now peaceful cities. Spend a long stretch of time optimizing the number of shields in each knight producing city. Kill the stack with the leader.
IBT See another leader generated.
2. 1200 AD Kill a few mini-stacks and the MDI guarding the leader. Start gathering a force in the north and a force in the south. Some force concentration will go a long way.
Since we could use some filling in of land area, I change a few builds to settlers and rush them.
IBT A ministack containing some artillery comes forth.
3. 1210 AD - We kill the stack and take the arty. They were Iroquois pieces. In an effort to create a diversion while I collect some stacks, I move a force of two knights and a pike onto the mountain south of Mauch Chunk.
Make a bit of a gamble and move our knight army next to Salamanca.
IBT The Greek city NW of Hispalis is razed.
4. 1220 AD Bombard another two stacks and wipe out one and cut the other in half.
5. 1230 AD Capture another Iroquois treb
Using a force of knights out of Niagara Falls, we capture Salamanca. Smoke has a force of three just outside. We have two knights defending.
IBT Salamanca falls.
6. 1240 AD Aggressively found Glanum to consolidate the front. Move a settler to cut the Mayans in two.
IBT A fierce attack on our new city, but it stands. Another fierce attack on our settler. We are left with a 2/4 pike guarding him.
7. 1250 AD - Found Isca cutting the Mayans in two. Kill three more mini-stacks. Hopefully the western Mayans will be gassed soon.
8. 1255 AD Continue nailing Mayans. Use a healthy MDI army to attack Mauch Chunk. Might fall next turn.
IBT Greeks build Knights Templar.
9. 1260 AD Since it looks like well get to keep Salmanca and the Oracle, I MM our cities again. We have some seriously happy people. Drop lux.
Mauch Chunk falls. Im only seeing spears as replacement units. Get another Iroquois treb and a Greek slave.
Found Segusio NW of Hispalis.
10. 1265 AD Start the assault on Ake and Oil Springs. Both fall one attacker short.
After Action The western (former Iroquois lands) will fold quickly. The number of units and replenishment from both sides has dropped off dramatically. I have been holding on the Isca-Ugarit front with a bombard and pick off tactic. Were now at 54.8% of land area and 60% of pop. I dont expect to see this game back. Greece is gassed and hasnt done much against the Mayans.
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