Have armies ever popped out of goodie huts prior to 1.17? In a testing game I did on regent level (Egypt, standard map, random attributes, roaming barbs), I got an army out of a hut. If it matters, I was in a golden age at the time (I had just built the Pyramids) and the unit that grabbed the hut was elite. I also got no fewer than two settlers from huts (one on the first turn). Are these sort of results something that can be expected (i.e. did the type and ratio of goodie hut awards get changed?), or was mine an exceptional case? And are armies something that are supposed to happen? It is kinda cool being able to build the heroic epic in 850 BC.
Also regarding goodie huts, I had my game "stuck" on a turn when I opened an abandoned hut. The game still responded, but it refused to deactivate the unit that opened the hut. I was able to select another unit and move it normally, as well as do all other things that I could normally do, but I couldn't advance to the next turn because one unit was always selected and refused to relinquish its turn. Also, if you open one with a fast unit on the first movement point, it will still automatically move a second square in that same direction (an aargh I had with 1.16, as well).