Here it is at last, History Rewritten 1.22. A huge thank you to all beta testers. Please note that multiplayer has not been tested much yet, but should any OOS errors be found I'll endeavour to get them patched as soon as possible. Enjoy!
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Changes
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Changes
New Features
• Civilizations now generate Faith, rewarding Great Prophets
• 36 Religious Tenets to customize your religion
• Great Prophets can perform Reformations to change your Tenets
• Reformations can affect other followers of your religion
• Religious diplomacy attitudes now tied to Tenet choices
• Civilizations now generate Faith, rewarding Great Prophets
• 36 Religious Tenets to customize your religion
• Great Prophets can perform Reformations to change your Tenets
• Reformations can affect other followers of your religion
• Religious diplomacy attitudes now tied to Tenet choices
Civilizations
• Arabia: fixed issue preventing construction of Library or Madrassa
• Berbers: new leaders and refined citylist
• Dravida: new War Elephant art
• Egypt: Obelisk (UB) reduced to +1 production
• India: new War Elephant and Siege Elephant (UU) art
• Israel: Bamah (UB) now allows just 1 priest
• Kushan: new War Elephant art
• Nubia: new Rifleman and Cavalry art
• Rome: Forum (UB) now gives +25% GPP as intended
• Arabia: fixed issue preventing construction of Library or Madrassa
• Berbers: new leaders and refined citylist
• Dravida: new War Elephant art
• Egypt: Obelisk (UB) reduced to +1 production
• India: new War Elephant and Siege Elephant (UU) art
• Israel: Bamah (UB) now allows just 1 priest
• Kushan: new War Elephant art
• Nubia: new Rifleman and Cavalry art
• Rome: Forum (UB) now gives +25% GPP as intended
Leaders
• New Leaders: Ahmad al-Mansur, Masinissa, Yusuf ibn Tashfin
• Removed Leader: Yaqub al-Mansur
• Robert the Bruce: redesignated as Cináed mac Ailpín
• Seondeok: fixed missing diplomacy texts
• Tin Hinan: redesignated as Dihya al-Kahina
• Changed traits: Crazy Horse, Herod, Mao, Shaka, Suppiluliuma, Trung Sisters, Vercingetorix
• Numerous changes to favourite Civics
• All leaders now have a favourite Tenet
• New Leaders: Ahmad al-Mansur, Masinissa, Yusuf ibn Tashfin
• Removed Leader: Yaqub al-Mansur
• Robert the Bruce: redesignated as Cináed mac Ailpín
• Seondeok: fixed missing diplomacy texts
• Tin Hinan: redesignated as Dihya al-Kahina
• Changed traits: Crazy Horse, Herod, Mao, Shaka, Suppiluliuma, Trung Sisters, Vercingetorix
• Numerous changes to favourite Civics
• All leaders now have a favourite Tenet
Traits
• Creative: fixed several issues with commerce from culture level
• Enterprising: ships should now retain extra cargo space when upgraded
• Financial: Corporation specialist bonus changed to Corporation Golden Age bonus
• Humane: now grants -50% civic dissent (instead of 50% longer Golden Ages)
• Industrious: fixed several issues with production from culture level
• Philosophical: now grants 50% longer Golden Ages (instead of specialists from Great People)
• All '+100% Great Person emergence' bonuses reduced to +50%
• Creative: fixed several issues with commerce from culture level
• Enterprising: ships should now retain extra cargo space when upgraded
• Financial: Corporation specialist bonus changed to Corporation Golden Age bonus
• Humane: now grants -50% civic dissent (instead of 50% longer Golden Ages)
• Industrious: fixed several issues with production from culture level
• Philosophical: now grants 50% longer Golden Ages (instead of specialists from Great People)
• All '+100% Great Person emergence' bonuses reduced to +50%
Civics
• All Religious civics removed (replaced by Tenets)
• Equal Rights: golden age from great people now quarter-length
• All Religious civics removed (replaced by Tenets)
• Equal Rights: golden age from great people now quarter-length
Religion
• Buildings that used to provide Prophet GPP provide Faith instead
• Monasteries: no longer obsolete, now require a number of Temples
• Missionaries: limit now scales with world size
• Inquisitors: limit scales, always successful, and can no longer purge your state religion
• Buildings that used to provide Prophet GPP provide Faith instead
• Monasteries: no longer obsolete, now require a number of Temples
• Missionaries: limit now scales with world size
• Inquisitors: limit scales, always successful, and can no longer purge your state religion
Corporations
• East India Company: now consumes Tea instead of Cocoa
• East India Company: now consumes Tea instead of Cocoa
Specialists
• Doctor: now provides +1 food, +1 research, +3 GPP
• Priest: provides Faith instead of GPP
• Spy: no longer provides any research
• Doctor: now provides +1 food, +1 research, +3 GPP
• Priest: provides Faith instead of GPP
• Spy: no longer provides any research
Great People
• Doctor: several art changes/substitutions (hopefully no more crashes!)
• All varieties should now have the correct glow effect
• Doctor: several art changes/substitutions (hopefully no more crashes!)
• All varieties should now have the correct glow effect
Units
• Labourer: several new art variants
• Labourer: several new art variants
Technology
• Artisanry: new requirement to Build Culture (33%)
• Humanism: renamed Humanities
• Patronage: new requirement to Build Culture (50%)
• Philosophy: new requirement to Build Research (33%)
• Improved research cost scaling from late Industrial
• Artisanry: new requirement to Build Culture (33%)
• Humanism: renamed Humanities
• Patronage: new requirement to Build Culture (50%)
• Philosophy: new requirement to Build Research (33%)
• Improved research cost scaling from late Industrial
Corporations
• Executives: limit now scales with world size
• Executives: limit now scales with world size
National Wonders
• Naval Arsenal: now unlocks at Finance
• Naval Arsenal: now unlocks at Finance
World Wonders
• Cristo Redentor: swapped effects with Jetavanamaraya
• Jetavanamaraya: swapped effects with Cristo Redentor, cost increased
• Notre Dame: now requires Dogma and Architecture
• Shwedagon Paya: redesigned (allows reformation of Divinity Tenets)
• Taj Mahal: attitude bonus reduced but no longer tied to golden ages
• Cristo Redentor: swapped effects with Jetavanamaraya
• Jetavanamaraya: swapped effects with Cristo Redentor, cost increased
• Notre Dame: now requires Dogma and Architecture
• Shwedagon Paya: redesigned (allows reformation of Divinity Tenets)
• Taj Mahal: attitude bonus reduced but no longer tied to golden ages
Natural Wonders
• Everest: +2 happiness, no longer blocks barbarians
• Everest: +2 happiness, no longer blocks barbarians
Terrain
• Tribal Islands: no longer cause a crash when spawning barbarians
• Tribal Islands: no longer cause a crash when spawning barbarians
Improvements
• A few minor adjustments to build times
• Railroads can now be built over Highways, and vice-versa
• A few minor adjustments to build times
• Railroads can now be built over Highways, and vice-versa
Mapscripts
• Terra: fixed an error
• Terra: fixed an error
Interface
• Main Screen: improved positioning and scaling of progress bars
• Research Bar: fixed error when player enters anarchy
• Domestic Advisor: new Military page, numerous fixes and improvements
• Civics Advisor: completely rewritten and redesigned
• Technology Advisor: overhauled with new filters and features
• Corporation Advisor: fixed errors with the Social Welfare and Environmentalism civics
• Civilopedia: more information added, numerous tweaks and improvements
• World Builder: updated to Platy Builder 4.06d
• Stripped out several extraneous parts of BUG
• Main Screen: improved positioning and scaling of progress bars
• Research Bar: fixed error when player enters anarchy
• Domestic Advisor: new Military page, numerous fixes and improvements
• Civics Advisor: completely rewritten and redesigned
• Technology Advisor: overhauled with new filters and features
• Corporation Advisor: fixed errors with the Social Welfare and Environmentalism civics
• Civilopedia: more information added, numerous tweaks and improvements
• World Builder: updated to Platy Builder 4.06d
• Stripped out several extraneous parts of BUG
Misc
• Dissent now scales a bit better with worldsize
• New colonies and rebel civs start immune to anarchy for several turns
• Vassals no longer grant happiness to their Masters
• Dissent now scales a bit better with worldsize
• New colonies and rebel civs start immune to anarchy for several turns
• Vassals no longer grant happiness to their Masters