154 CIVUP only (_VEM disabled) resource tooltip wrong

doug141

Chieftain
Joined
Aug 25, 2008
Messages
20
when the cursor is placed over an enemy silver resource and alt is pressed, it often says "with fort" and gives high amounts of gold, like 4 and even 6.

in the second picture, we see the tooltip saying the 2 science in the jungle remains even if the jungle is cut down. The worker may have known the truth, since he recommended a trading post.
 

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Thanks for bringing this up, I'll see what I can do.

Edit: How do the yields on the tooltip compare to the yields a worker indicates for the improvement when on the tile?
 
I found a saved game to answer your question. As you can see from this new screen shot, Thebes' university is giving the jungle tile 2 science. The worker on it is not aware that the farm he is recommending will remove the 2 science, although he knows the farm will remove the forest.

That the worker is recommending a farm now and a trading post on my first playthrough might because the first playthrough he had just built a farm 4 spaces away before getting to the jungle. So farms were less needed.
 

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Thanks for the details! :thumbsup:

That information plus my investigation of the code confirms it's a bug with the vanilla GetYieldWithBuild function in the game core only Firaxis has access to. I could manually write an override... but without access to the function itself, I think that might add a noticeable amount of lag to the game. Considering that possible downside it's probably best to just leave it alone.
 
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