Lucky
Game- and Quizmaster
- Joined
- Nov 6, 2001
- Messages
- 2,304
Just reading a little above and saw the mention of the Food Caravan Trick.
Remember that it is not allowed to use this to grow your cities past it´s natural limit in the GOTM. As well as the airbase bug, it is forbidden.
Well, I have finished my game, even one day too early!
How unusual for me, having finished the Civ3 one at 3am CET on the 3rd of this month, even though the deadline is the second. But it´s EST that counts, I hope!
Anyway, as hinted above, my elephants and crusaders stomped every opposition. My galleys (oops, triremes I mean) kept moving west, eventually hitting the continent of the French and meeting them too. The Americans found me on the other hand. Across the big ocean to the east they miracly made it alive and landed a horsie on the former Greek shore. I quickly rushed a diplomat and bought the galley as well as the horsie, sending them back to their destination. 2 other galley with veteran crusader followed, since they had already declared war on me. One of those galleys was sailing along the southern shore of the Zulu/Greek continent and had to turn around.
They used the soutern polar passage and easily found the American settlements. First attacks yielded a captured and a bribed city, and a bit later a captured Washington with 2 wonders! But more units were needed for further advance. So some of the ones that just landed at the French coast, crossed the land and were greeted by friendly sailors from around the world.
Meanwhile the French were the only ones not to immediatly declare war on me, but I attacked them nonetheless, capturing Paris with the GL and another city.
At home, the capital was constantly building wonders and the other cities caravans. Thanks to the Egyptians for researching Trade. Michel´s Chapel was the first to finish, a bit after capturing the HG and this reduced the unhappiness problem a bit. The Lighthouse was next, I had enough money for a lot of rushing, but it didn´t really help anymore. Then another cheaper wonder, Marco Polo´s followed, to make way for the Oracle, which finished 2 or 3 turns before the end. There the switch to high happiness also came, resulting in a noticeable increase in points. I didn´t switch to Republic though, it would have hindered my military campaigns strongly.
Back on the front, the French suddenly finished the Great Wall in another city of theirs, giving me some problems to think about. But a rushed diplo took care of it and the other last French city was easy prey for my crusaders.
In America, also all but one city was captured, after the reinforcements arrived and the first attack wave was healed.
So before waisting any more time, we captured it and triumphed over the world.
A real fun game, more than the conquest with hut units! No huts is really great.
The missing barbs slowed down the beginning, no galleys to bribe and no leaders to chase. I think I only captured 2 leaders.
The final date is early, not bad for Emperor and such a big archipelago map. I constantly was moving forward, not many obstacles, the biggest being the 3 movement points of triremes.
Can probably be done a bit better, but a finish not only barely in the BCs would be awesome. Let´s see if anyone did it!
Remember that it is not allowed to use this to grow your cities past it´s natural limit in the GOTM. As well as the airbase bug, it is forbidden.
Well, I have finished my game, even one day too early!
How unusual for me, having finished the Civ3 one at 3am CET on the 3rd of this month, even though the deadline is the second. But it´s EST that counts, I hope!
Anyway, as hinted above, my elephants and crusaders stomped every opposition. My galleys (oops, triremes I mean) kept moving west, eventually hitting the continent of the French and meeting them too. The Americans found me on the other hand. Across the big ocean to the east they miracly made it alive and landed a horsie on the former Greek shore. I quickly rushed a diplomat and bought the galley as well as the horsie, sending them back to their destination. 2 other galley with veteran crusader followed, since they had already declared war on me. One of those galleys was sailing along the southern shore of the Zulu/Greek continent and had to turn around.
They used the soutern polar passage and easily found the American settlements. First attacks yielded a captured and a bribed city, and a bit later a captured Washington with 2 wonders! But more units were needed for further advance. So some of the ones that just landed at the French coast, crossed the land and were greeted by friendly sailors from around the world.
Meanwhile the French were the only ones not to immediatly declare war on me, but I attacked them nonetheless, capturing Paris with the GL and another city.
At home, the capital was constantly building wonders and the other cities caravans. Thanks to the Egyptians for researching Trade. Michel´s Chapel was the first to finish, a bit after capturing the HG and this reduced the unhappiness problem a bit. The Lighthouse was next, I had enough money for a lot of rushing, but it didn´t really help anymore. Then another cheaper wonder, Marco Polo´s followed, to make way for the Oracle, which finished 2 or 3 turns before the end. There the switch to high happiness also came, resulting in a noticeable increase in points. I didn´t switch to Republic though, it would have hindered my military campaigns strongly.
Back on the front, the French suddenly finished the Great Wall in another city of theirs, giving me some problems to think about. But a rushed diplo took care of it and the other last French city was easy prey for my crusaders.
In America, also all but one city was captured, after the reinforcements arrived and the first attack wave was healed.
So before waisting any more time, we captured it and triumphed over the world.
A real fun game, more than the conquest with hut units! No huts is really great.
The missing barbs slowed down the beginning, no galleys to bribe and no leaders to chase. I think I only captured 2 leaders.
The final date is early, not bad for Emperor and such a big archipelago map. I constantly was moving forward, not many obstacles, the biggest being the 3 movement points of triremes.
Can probably be done a bit better, but a finish not only barely in the BCs would be awesome. Let´s see if anyone did it!