Here's something to debate/argue about, By the way this is from a game play/balance point of view I'm no good at history, never took the subject at school.
Anywayz, What would you guys think of an Exp/Fin India? Overpowered??? maybe.
Sure you can pump out those fast workers quickly and expand but by the time you get to city number 6, maintainance cost will stop you.
Cottage spamming with fast workers because of your financial trait? Well depending on what difficulty level you play there will always be that happiness cap preventing you from working all those cottages.
Although this synergetic combination of traits and UU would make quite a powerful builder, you can't always build or the warmonger next door will come at you with his/her SOD and crush you.
These combinations won't become quite powerful untill the Classic/Middle ages when you increase that happiness cap from calander, Drama, monarchy and Metal Casting and become a Financial powerhouse.
I can see this leader being quite good at cultural victory, commerce from cottages and +2 health would benefit the GP farm meaning you can add an extra 2 Artist specialist if you have enough surplus food.
So what do you think?
Note: I purposely ignore historical significants... Like i said no good at history
Anywayz, What would you guys think of an Exp/Fin India? Overpowered??? maybe.
Sure you can pump out those fast workers quickly and expand but by the time you get to city number 6, maintainance cost will stop you.
Cottage spamming with fast workers because of your financial trait? Well depending on what difficulty level you play there will always be that happiness cap preventing you from working all those cottages.
Although this synergetic combination of traits and UU would make quite a powerful builder, you can't always build or the warmonger next door will come at you with his/her SOD and crush you.
These combinations won't become quite powerful untill the Classic/Middle ages when you increase that happiness cap from calander, Drama, monarchy and Metal Casting and become a Financial powerhouse.
I can see this leader being quite good at cultural victory, commerce from cottages and +2 health would benefit the GP farm meaning you can add an extra 2 Artist specialist if you have enough surplus food.
So what do you think?
Note: I purposely ignore historical significants... Like i said no good at history
