Well, I bought the game the day it came out (left work early ...flu symptons) and and went home to try it out.
I had no problems installing it...just that weird shrinking when you click on the desktop icon to play the game, no crashes or anything like that.
I did not want to waste any time reading the manual or playing the scenario so I jumped right in. I started out like this.
Small world
5 Civs
Chieftain Level
restless tribes
american tribe
Started off well, but trying to generate gold was a pain in the A$$. That was my biggest problem. I quickly built 5 cities with only 1 warrior in each and 1 worker to improve the terrain in each city. Built walls first. after finishing those I started to build a temple in each of my cities. I noticed that even though I had the luxeries down to zero, I was still making negative gold per turn, until eventually my treasury had Zero gold in it.
The funny thing was that I continued to finish building my temples and continued to build other city improvements and wonders while still making negative gold per turn with an empty treasury box. The question is, why was I not forced to sell off my improvements if I could not afford to pay for them ??? So, I kept buliding and expanding through Cultural only until I had about 15 cities. At one point I was making -200 gold per turn, but was never penalized for it. Anyone else experience this??? I saved my game and started a new game with different settings and this occured again.
Oh, one more thing, while I was building a city wall in one town, I decided to switch production to a Temple. After the temple was built, I went to build the Walls but the option was not there. I even checked to see if I had already built them, but I had not. That was strange.
Has anyone else experienced any kind of weird gameplay ???
I had no problems installing it...just that weird shrinking when you click on the desktop icon to play the game, no crashes or anything like that.
I did not want to waste any time reading the manual or playing the scenario so I jumped right in. I started out like this.
Small world
5 Civs
Chieftain Level
restless tribes
american tribe
Started off well, but trying to generate gold was a pain in the A$$. That was my biggest problem. I quickly built 5 cities with only 1 warrior in each and 1 worker to improve the terrain in each city. Built walls first. after finishing those I started to build a temple in each of my cities. I noticed that even though I had the luxeries down to zero, I was still making negative gold per turn, until eventually my treasury had Zero gold in it.
The funny thing was that I continued to finish building my temples and continued to build other city improvements and wonders while still making negative gold per turn with an empty treasury box. The question is, why was I not forced to sell off my improvements if I could not afford to pay for them ??? So, I kept buliding and expanding through Cultural only until I had about 15 cities. At one point I was making -200 gold per turn, but was never penalized for it. Anyone else experience this??? I saved my game and started a new game with different settings and this occured again.
Oh, one more thing, while I was building a city wall in one town, I decided to switch production to a Temple. After the temple was built, I went to build the Walls but the option was not there. I even checked to see if I had already built them, but I had not. That was strange.
Has anyone else experienced any kind of weird gameplay ???