Garret, Fabrysse and Arne, You guys are great. If I knew more about computers I'd want to help too, but I don't even understand most of the CS jargon you guys use. Since Garret has already decided to incorporate rail guns, I wont post links to the labs, articles and journals which state how rail gun technology isn't science fiction. This being said, I will venture a guess as to why we don't have rail guns as a part of our conventional armed forces. From as near as I can tell, I think rail gun technology threatens the established military order in much the same way the long bow and arquebus/harquebus threatend their military orders. Specifically, the rail gun is probably the perfect anti-aircraft weapon. Given the importance of air power to the modern military doctrine, rail guns undermine it. Aside from the anti-aircraft/anti-missile potential of a rail gun with advanced targeting systems, EMPC technology is the threshold of brigade size remote infantry. We know the men and women in our military constitute a voting block just as, if not more, potent than any union. If we were to test something like a Mars Rover equiped with a rail gun, then I think we would soon find good reason to phase out our Marines (shock troops) in favor of a more powerful and (in the long run) cheaper military unit. The range of rail guns makes them a perfect advancement for artillary units too. What I suggest, for a Revolution Mod staged within the next 100 years, are the following EMPC units: 1.) Orbital Guns (Rods from the Gods) 2.) Remote EMPC (to replace shock infantry) 3.) EMPC anti-aircraft (to replace a city's SAM battery) 4.) EMPC artillary (to replace radar artillary). In regards to the scientific arguments against the practicality of rail guns, I have a few opinions (just in case anyone finds this subject interesting). The main problem with the rail gun tests conducted by the United States Navy in the 1970s were two fold. The first problem was rapid corrosion of the rails which led to the inevitable fusion of the rails (a problem similar to how an M-16 barrel can warp from the heat of too rapid fire). The second problem was the size of the rail gun (so big the last tests were conducted on Iowa class battleships prior to their full decommision). I think these problems can be solved in much the same way the problems with the musket's range were solved by rifling the gun barrel. Basically, the rails need to allowed to move. If the rails were segmented and fit to an axel, making each segment into two moveable parts, each magnetic pole could swing round the other after the projectile closed the circut--thereby solving the problematic magnetic attraction between the rail-poles. So long as there was a good enough pressure plate wired into each rail-pole and a mechanic by which one pole was allowed a greater circumfrance of swing, then both poles could avoid fusion via swinging round the other--to come back to their orignal position within the rail, ready for the next projectile. As for the problem of size, it seems to me that the size can be reduced by compounding Lorentz Force with Coloumb's Law. Specifically, it occurs to me, that one rail gun should be used with another so as to generate a gross magnetic force (the natural magnetic force of the projectile closing a circut compounded by the artificial magnetic force we might glean from the magnetic repulsion of two guns counter-rotating round each other). To put it another way: If we were to have two rail guns the right distance appart, counter rotating against each other so as invoke the latent EM force outlined in Coloumb's Law and THEN pass our projectile through the center of two rail guns, we could net more force (with less length/size). I'd also like to see what happens if a Tesla Coil was used as a projectile. Anywho, if anyone would like to see one of my rude drawings for a rail gun like the one I just described, I can email it. Oh, and Garret, when you are ready to pick a new picture for the Syndicate leader, let me know. I would very much like to submit a photo of myself in an appropriate surrounding. At the very least, please consider giving the Syndicate a leader named Mode.