2K/Firaxis adds the Steam Workshop to civ 5

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Seems a good news, a comment system was lacking in the current mod hub... Does anyone knows if there is a size limit for files in the workshop?
 
I'd sure like to know the extent of added Lua functions in the beta patch. If any modders have downloaded this, you can see all functions for an object with code like this (just type into live tuner; you have to get a valid object first, as I have done here for plot and player):

plot = Map.GetPlot(0, 0)
for k, v in pairs(getmetatable(plot).__index) do print(k) end

player = Players[0]
for k, v in pairs(getmetatable(player).__index) do print(k) end

etc...

Hope someone dumps these to the forum here so we can speculate...

Edit: Alternatively, look in ModBuddy/Help/Civ5LuaAPI.html after patching. But there is no guarantee that beta patch additions to the game will be reflected by beta patch update to ModBuddy help.
 
Darn, I was hoping to get a sneak peak at some G&K stuff, or maybe improvements to vanilla modding (like player:ChangeRelationship).

Looks like they removed ScriptData again.
Spoiler :
:lol::lol::lol::lol: Just kidding :lol::lol::lol::lol:
 
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