I have very good reason to believe the fact that Recycling Centers (or any source of positive health like aqueducts or hospitals) doesn't affect the negative unhealthiness calculation on Global Warming is what was intended by Firaxis.
Positive health does not affect GW, that is correct - and i agree with you, that it shouldn't. In so far your assesment is very true when it comes to Enviromentalism - it gives you +
de facto allwing you to pollute more.
Recycling centers however do not give positive health (+
) - again according to the description - they do remove bad health from buildings (-
) which is not the same.
So technically the
your buildings do not cause after RC is built, would still count towards GW - sounds weird.
I disagree with your assessment here: recycling waste materials costs energy to perform.
Energy cost of recycling+Transport vs Energy cost of Mining/Producing new materials - which must be transported as well... I do see your point however - technically Recycling Centers use energy and hence might contribute to Greenhouse Gases.
However, the game does not have spearate counters for Air/Land/Water pollution - so i see GW as global measure of bad enviroment/pollution.
In so far i could understand counting all
towards it (After all population with it energy consumption and personal vehicles is a significant factor here). But i fail to see the logic in not taking actually enviromental friendly measures (again RC its
removal, not just additional
which would let you pollute more...)
Good point. I should probably start playing in debugging mode to see what happens. Does the game record events like GW in text files?
I am not sure. It does not go into the normal Hall of Fame Log at the end of the game. It might be logged in some of the logfiles however.
But i wouldnt spoil your game by enabling Debug tools - you can just take a look at the map in WB after your game is done - if you see desert in odd places, it probably was GW - and if it's too few too notice, then it's not a big deal anyway.
The AI does need to understand those things, absolutely right.
I think that is actually the core problem here. I.E. on big maps with many opponents you just do not controll big enought part of the world to preserve enought forest and/or avoid worldwide usage of coal...
Kind of realistic - while some countries try to reduce they air pollutions others don't care... I do not play the game however, to get pointed to and
about the badness of the world.