39M Csaba

Try this out. :p Use the tanks XML and animations, just tweak the scale to your needs.

Chugg, thanks. I hate to sound ungrateful:eek:, and most probably you spent some time with this model:salute:, but I kinda liked the original animation (it's 'buzzing' up-and-down like a car and it shoots from a machinegun not a tank gun...). At first it seemed I saw damage smoke after wounding it, but couldn't reporduce on next try (might be I screwed up sg).
 
Chugg, thanks. I hate to sound ungrateful:eek:, and most probably you spent some time with this model:salute:, but I kinda liked the original animation (it's 'buzzing' up-and-down like a car and it shoots from a machinegun not a tank gun...). At first it seemed I saw damage smoke after wounding it, but couldn't reporduce on next try (might be a screwed up sg).

:lol::lol::lol:

I though asio said it was based off the tank animations? It must be a little different then.. :p and when you say the machinegun thing.. is it supposed to fire a machinegun? oops :mischief:

The smoke should be right though. I'll wait until what asio says, if the animations are a lot different then I might not be able to do anything. :(
 
:lol::lol::lol:

I though asio said it was based off the tank animations? It must be a little different then.. :p

you won't believe what can be based on animations of tank that firaxis gave as example :D I even animated sharicks V2 missile to work more like a tactical missile not raher icbm (it was before bts) using firaxis tank animations :lol:

and when you say the machinegun thing.. is it supposed to fire a machinegun? oops :mischief:

The smoke should be right though. I'll wait until what asio says, if the animations are a lot different then I might not be able to do anything. :(

Ok i'll try to fix it i have whole animation setupped (the machinegun instead gun) i just need to tweak effects, so np.
 
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