avain
(key)
There wouldn't be smoke coming from it when it's damaged either.![]()
True enough!
I hope you can fix it!
There wouldn't be smoke coming from it when it's damaged either.![]()
Asio, does the "turret" move or is it welded to the frame of the vehicle?

Any news?![]()
Use the tanks XML and animations, just tweak the scale to your needs.Try this out.Use the tanks XML and animations, just tweak the scale to your needs.
, and most probably you spent some time with this model
, but I kinda liked the original animation (it's 'buzzing' up-and-down like a car and it shoots from a machinegun not a tank gun...). At first it seemed I saw damage smoke after wounding it, but couldn't reporduce on next try (might be I screwed up sg).Chugg, thanks. I hate to sound ungrateful, and most probably you spent some time with this model
, but I kinda liked the original animation (it's 'buzzing' up-and-down like a car and it shoots from a machinegun not a tank gun...). At first it seemed I saw damage smoke after wounding it, but couldn't reporduce on next try (might be a screwed up sg).



and when you say the machinegun thing.. is it supposed to fire a machinegun? oops 

I though asio said it was based off the tank animations? It must be a little different then..![]()
I even animated sharicks V2 missile to work more like a tactical missile not raher icbm (it was before bts) using firaxis tank animations 
and when you say the machinegun thing.. is it supposed to fire a machinegun? oops
The smoke should be right though. I'll wait until what asio says, if the animations are a lot different then I might not be able to do anything.![]()