member66170
King
- Joined
- Oct 30, 2005
- Messages
- 807
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Does this stack with the Immortal's double healing ability? 60 HP healed in one turn wouldn't be half bad.
To answer the questions:
It works on the city tile too
It stacks with the base friendly tile/city tile healing
It stacks with the medic promotion (which has been hugely nerfed, disappointingly)
Only applies to units that would normally heal that turn. So always for march/repair units, otherwise only if stationary for the previous tern.
If your enemy converts to your religion do they get Faith Healers along with it?
That makes it look like that Immortals that are put in healing mode and are next to a city when you have Faith Healers heal 100XP per turn, which would make them truely immortal, unless you manage to kill them in one turn.
Yeah I kinda dismissed it, but then I captured Islamic Istanbul after some nasty losses and oh my, my army was fighting fit again in no time. I can only imagine how much better it would be on the defensive as well. Seems like probably the best of the military-oriented pantheon beliefs.
Does it also add the bonus for units in the city itself?
Does this mean i can take a city and heal up my damaged units with +30 hp bonus? Or does the city also need to have my religion?