542435 Points on Warlord Writeup

Moonsinger said:
I I really don't think Firaxis put x number of extra huts on the map for each additional civ.

PS: I think Dianthus was right because I have seen the domination limit increase after I eliminated a civ.


i dont know about the hut number but i got these from my game.maybe i was too lucky.:D :D .

and Dianthus was not right for my games.:D :lol: .
 
Looks like Dianthus wasn't right for any of his games either! I just checked, and it doesn't do it for me either. The dom land percent is decreased by 2% for every team ever alive. I swear it used to be currently alive rather than ever alive, but the oldest version of the SDK I have access to was using ever alive :blush:.
 
Look like Moonsinger was losing her mind.:( I looked and looked and couldn't find any save game with the change in domination limit. I was 100% sure that I saw it during my last three HOF games, but couldn't find any save to back that up. At this point, my only possible explaination is that I probably saw the domination limit of 68% in one game and 70% in another game. Some how, I remembered things happened in two separate games as it happened in one single game. I wish I could blame that on the wine, but I didn't drink much...just a couple glass to help me relax...that was all. I got it wrong! I'm so sorry!:cry:
 
i think score will be the same i think.matbe 50-100k less but.if we think about the AI number and the Domination limit it is normal.
 
Damn, I hope you're back in town soon but I these questions are for anyone who can help:

I took some techniques from this and had a go. I tried really rapid expansion, building worker, then settler, and so forth in every new city as fast as possible. I just couldn't do it anywhere near as fast.

Even at my slow speed, with like 12 cities at a relatively early age, but nothing special, I cottage spammed everywhere and eventually I was down to 0% science and went bankrupt. This was on Chieftain I think.

I'm wondering how you had 20+ settlers at any one time? Does that mean you built more settlers in cities that had already built one? Because if you start with 3 and only build 1 new settler per new city, the most you can be building is 3 at any one time for the whole game.

...leading on from that, what did you build in cities after worker, settler, granary?

I didn't understand the bit about currency giving +3 for each new city. What does that mean? 3 less maintenance than before?
 
migthegreek said:
I took some techniques from this and had a go. I tried really rapid expansion, building worker, then settler, and so forth in every new city as fast as possible. I just couldn't do it anywhere near as fast.

Even at my slow speed, with like 12 cities at a relatively early age, but nothing special, I cottage spammed everywhere and eventually I was down to 0% science and went bankrupt.

hmm.i think you started with only one settler.i got 4 settlers at the beginning of the game.and 3-4 workers.the best way to get a settler is forests.if you want to get it from production ,i think it is too hard.starting with 4 cities make great differences.if you have enough workers you can build 4 settler at the same time.and your starting money is very important at that point.800+ is good enough before currency.and your citied posions is important too.


migthegreek said:
...leading on from that, what did you build in cities after worker, settler, granary?

of course i try to decrease the maintaince.:D. Courthouse.


migthegreek said:
.I didn't understand the bit about currency giving +3 for each new city. What does that mean? 3 less maintenance than before?

i dont understand but ,currency gives +1 trade routes.means if you have 15 cities you get +15 gold per turn.

migthegreek said:
.I'm wondering how you had 20+ settlers at any one time? Does that mean you built more settlers in cities that had already built one??

from forests.chopping.and form huts.
 
Ozgur said:
abi nerden aklina geldi boyle bisi, valla kutluyorum.
Moderator Action: This is an English only speaking forum.;)
 
Hi Turkish Guy,

I practiced this technique of rapid expansion a couple of times before you were back and had replied to my previous question. I did alright. I have it under control now, and am no longer going bankrupt.

I tried it on a small map and got 2 extra settlers by 3960BC! I then got another 2 settlers and a worker shortly after, so I settled with 5 cities to start with. I have to say this made such a big difference to my game it's unbelievable!!!

With that many cities, you are so far ahead of anyone else! I built a batch of 4 extra workers, then 4 settlers, so I had 9 cities very quickly. Then I stopped though, because I didn't get much money at the start - only 100 or so gold :sad:

Soon I was back expanding very fast and I tried a different tactic from yours. I decided to peacefully box in the AI by expanding towards them as fast as possible and closing them off so they can't go anywhere (this is normally possible on a balanced or pangea map). I founded religions and spread them to them early so that they were my friends. I then crushed them with my massive culture in key cities next to them.

I have to say, this was really fun. I didn't push my expansion to the extreme, like you did, but the early exploration was definitely worth it. I finished at 1200 AD with a score of 78,900. Not very good but good for me!

I tried another game on a huge balanced map like you did, and I was up to about 60 cities but by then I was so fed up because it was just so tedious. I didn't enjoy just building city after city and micromanaging 80 workers every turn. It was very boring and very slow. You are very patient, and very skilled to have gotten such a high score. Some people have said you got the high score because you used such techniques, but having tried it, I realise you are very good at this, and it takes a tremendous amount of skill and dedication to acheive that. Well done.

...also, building Hanging Gardens as late as possible is brilliant if you can time it right. My score jumped from 68,000 to 78,000 just from that.
 
Hi migthegreek,
i am very happy that my tactics are good for you..:D.

migthegreek said:
I realise you are very good at this, and it takes a tremendous amount of skill and dedication to acheive that. Well done.

thanks.:D

migthegreek said:
Soon I was back expanding very fast and I tried a different tactic from yours. I decided to peacefully box in the AI by expanding towards them as fast as possible and closing them off so they can't go anywhere (this is normally possible on a balanced or pangea map). I founded religions and spread them to them early so that they were my friends. I then crushed them with my massive culture in key cities next to them.

that is very good tactic but it wont work for higer levels..and if you play for score it will slow you..

migthegreek said:
I didn't enjoy just building city after city and micromanaging 80 workers every turn

always use your workers in groups.it will help you.

migthegreek said:
It was very boring and very slow. You are very patient

the worst part of the milking game is the boring part.i think Civ4 is better than Civ3.Think about managing 100+ hours with 300 workers...:crazyeye:

migthegreek said:
also, building Hanging Gardens as late as possible is brilliant if you can time it right

you can build the Hanging Garden just after Biology.
 
A_Turkish_Guy said:
always use your workers in groups.it will help you.

you can build the Hanging Garden just after Biology.
I did have workers in groups... still too boring for me :)

Yes, I built Hanging Gardens after Biology.

I built Worker, Settler, Granary, Courthouse... what did you build after that? Anything that is needed? e.g. War units?
 
Amazing. o_O

Not doubting it, but could you show us a screenshot of the score? It's probably in yuor HoF.
 
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