Currently in this Era we have some very strong building like Burial Tomb, Floating Gardens, Satrap’s Court and Harappan Reservoir.
On the other side we have Runestone and Tetraconch. They are also strong enough compared to ancient era UB but they could be a bit better with little changes.
I hope these changes are not for the worse
Database Changes
On the other side we have Runestone and Tetraconch. They are also strong enough compared to ancient era UB but they could be a bit better with little changes.
Bulding | Current | Proposed | Reasoning: the majority of Classical Era UB have 3-5 additional basic yields + some bonuses from other sources. |
---|---|---|---|
Runestone | +2 Culture - 1 Gold on maintenance When a Unit created by this City pillages a Tile, gain 30 Culture in this City, scaling with era. +25% production towards melee, Gun, and Naval Melee Units +2 Food and +1 Gold from Coast and Ocean tiles. Internal Trade routes from this City generate +4 Food. Forms a City Connection with other Cities via water if they also have Runestones | +2 Culture No maintenance cost When a Unit created by this City pillages a Tile, gain 30 Culture in this City, scaling with era. +25% production towards melee, Gun, and Naval Melee Units +2 Food and +1 Gold from Coast and Ocean tiles. Internal Trade routes from this City generate +4 Food. Forms a City Connection with other Cities via water if they also have Runestones | Runestone have only +2 Culture (2 yields away from ordinary lighthouse). Therefore it’s proposed to remove -1 gold from maintenance. |
I hope these changes are not for the worse
Database Changes
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