- How many cities did you settle or capture?
Settled two! Started a war with Japan and then everyone hated me so I kept going. Razed tons of Spain, China and Japan (resettled Japan) just for kicks. Spain was halfway competitive but not close enough -- gunships vs infantry. They hadn't improved a lot of their land tho -- AI needs improvement.
- What did you prioritize for research and policies?
Mostly just went for cheap ones. It was clear from early on I would win.
- Did you bother with Religion?
Tried to! But I didn't know what I was doing and got a lot of faith... with no GP points. My plan had been to get Jesuit building purchases. That wound up going to Spain. Oops. I had planned to use my stocked up faith to go get Spain's religion and bring it home. But by then I had labs up in most places. So I founded a city by spain, then sold it to them, then went to war with them anyway (since they were the only one anywhere near me scientifically), using a bunch of tanks and mech inf that i bought with faith.
- Did you bother with Culture?
Not really, though it was ok due to my conquests.
- How did you pump your Science?
Every city built Faith district first then Science, then Industry. Eventually I started skipping Faith when I saw that strategy had failed. Got universities and labs up asap.
- Did you instigate any major wars?
Domination basically, oops. Sucks people hate you after one war.
- Were City-States helpful?
They're kind of fun. I wasn't suzerain of a ton of them, but i had 6 envoys in most.
- Any surprises you ran into, how did you deal with it?
See below.
- Did you enjoy the game?
Totally. I haven't had a game where I played around like that for years -- I didn't know what I was doing to get to science victory, so I wound up way ahead, stomping people.
Thanks!
The Aztecs are SICK for domination. Their special ability is a heckuva snowball. Capture builders and then use them for districs? Wow! Then later the policy about cheap workers with more builds... crazy powerful.
This is my first emperor win. I meant to just take out Japan since they were so close, but one thing led to another. Didn't build any entertainment districts til I was past researching Robotoics -- maybe one or two.
Civ 6 continues to frustrate me in a lot of ways, but I have to remember I didn't like 5 at first either.
Id id have to reload from autosave at turn 232 because of a stupid bug.
This one:
https://www.reddit.com/r/civ/comments/58r1jr/civ_6_checkmate_two_units_in_my_city_stacked/
and another link about it:
https://forums.civfanatics.com/threads/move-stacked-unit-request-no-valid-locations.394869/
It got tedious to keep using builders for districts, but hey that's the price you pay for a huge thing that almost feels overpowered.
I killed the science but didn't know what to do about production... or realize you can't build certain modules til you do the first two missions. Kind of cool structure. Figured out how trade caravans work for production -- good to know!
I liked that the moon launch gives culture since I had lagged on that. If I'm calculating right, it gave me 21 turns worth of culture -- my cpt was 250 and bpt 522.
Learned lesson re great engineer and projects. Had all cities doing engineering projects in a democracy and then realized -- i passed up one I didn't want, and no other civs were anywhere close to claiming one! So I could never get a GE. LAME. Seems like I should have a chance to go back and recruit him after all in that case.
Fun to pick up lots of wonders at the end. I love that Great Zimbabwe requires cattle. Not sure how I feel about having to use prime real estate in core cities to build wonders. That kind of sucks.