6otM119 Announcemnt

Eyswein

King
GOTM Staff
Joined
Nov 26, 2016
Messages
680
Civilization VI - Game of the Month 119 (15 Sep 21)

Huzzah for 30 years of the civilization franchise!
:trophy::cheers: :clap::woohoo::band:[party]:thanx:


Welcome to the 119th game in the 6OTM Series! These games will allow new and old GOTM fans to try out the new features in Civ6 in a friendly environment. Participants are encouraged to post questions, stories, advice, tricks and failures in the dedicated game threads (described below). Each game will specify the Civ you will play and the Victory Condition to strive for. We will be working to refine the 6otM concept as we move ahead with the series. Gifting of cities is an exploit in a religious VC as the AI cant see that it will lose if it accepts the cities.


Must Read!
We would like to ask you to abide by our most sacred rule: Don’t replay any turns! If you make a mistake, accept it and try to recover. To ensure fair play and prevent results exclusions, please set your Autosaves to 1 turn. In the event of a computer crash while playing, just reload to the previous save and play it as closely to how you played it the first time. Please let Leif know (via Conversation (Private Message)) if you experienced a crash and how many turns you replayed.

Civ VI - 6otM119 Details:
Player (You): Pedro II - Brazil
Victory Condition
: Culture but all other VCs are enabled.
Difficulty: Deity

Civs/City-States (including player): 8/12
Map Type/Size: Wetlands/Standard Size
Game pace: Standard
Starting Location: Legendary

Rainfall: Wet (A map with more woods, rainforest, and marsh) :D
Sea Level: Low (A map with less water)
Disaster Intensity: 2
Game Mode(s): Monopolies & Corporations, Barbarian Clans
Map Seed: CivRocks (in honor of 30 years of civilization this month!)

Game options:
Start - Ancient Era
Enabled - Barbarians; Tribal Villages
Game Version: This game was created in Civ6 Gathering Storm version 1.0.12.9.
Game Requirements: vanilla version of Civilization VI with Rise and Fall and Gathering Storm expansions. All pre-NFP & NFP DLCs are required.

Here is where you will start:
6otM119 start.png


Pedro II - Brazil Unique Attributes:
Spoiler Unique Attributes :
Pedro II Leader Bonus: Magnanimous -
Recruiting or patronizing a Great Person refunds 20% of their point cost.

Unique Ability: Amazon - Rainforest tiles provide a +1 adjacency bonus for Campus, Commercial Hub, Holy Site, and Theater Square districts, and grant +1 Appeal to adjacent tiles, instead of the usual -1.

Unique Unit: Minas Geraes - Replaces Battleship; Unlocked by Nationalism; Requires 1 Coal to train and 1 Coal per turn to maintain.

Common abilities: Has a ranged attack with Range 3.
Special traits: Higher Combat Strength (70 vs. 60); Higher Ranged Strength (80 vs. 70); Higher Anti-Air Strength (95 vs. 90).

Unique Infrastructure: Street Carnival - Replaces Entertainment Complex; Unlocked by Games and Recreation

Effects: Lower Production cost (27 vs. 54); +2 Amenities from entertainment to parent city; Amenities from the Zoo and Stadium buildings extend to cities whose City Centers are up to 6 tiles away from the district. Restrictions: Cannot be built if a Copacabana has already been built in this city.

Unique Infrastructure: Copacabana - Replaces Water Park; Unlocked by Natural History

Effects: Lower Production cost (27 vs. 54); +2 Amenities from entertainment to parent city; Amenities from the Aquarium and Aquatics Center buildings extend to cities whose City Centers are up to 9 tiles away from the district. Restrictions: Cannot be built if Street Carnival has already been built in this city.

Both Street Carnival and Copacabana allow the city to start the Carnival city project, which turns Production into extra Amenities. Completing the project provides additional Great Person points.


Information about threads associated with each individual 6otM -- Must Read if you are new to our Game of the Month!
Please note: If you wish to make a video of your game, please do not post any links to it until after the game submission date has passed. This is because of the potential spoilers that are created by posting before the end date. Thank you for your cooperation.

Spoiler :
Announcement thread (this one): This thread is used to announce the game and clarify the settings and rules (don't be afraid to ask questions). It's also used to discuss the game before you start, and post problems with opening the save. Once you have opened the save, DO NOT POST in the Announcement thread, even non game-related information. Instead use the next thread.

Opening Actions thread: This thread is used to discuss the game's opening decisions and strategies through the first 100 or so turns. Here you can post questions related to the game and share your achievements/anger/frustration/victories while you play. We encourage players to use the spoiler tags for screenshot. During the time the game is active, please do not post any information concerning the game outside of the spoiler threads including screen shots, videos, or recorded/live-cast Let's Plays on other websites.

After Actions thread: In this thread you can post the results of your game. Please state your victory/loss date and final score (preferably in the post title) and describe your path to glory in this post! Players are encouraged to provide feedback on the game. Some players like to replay the game, and although we will not record the results from a replay, you can still post your new experiences. The game will not be closed as such, but after one month, the results will be compiled, and will not necessarily be updated with reports coming in after the finish date.


File Upload System
In development.

This game runs for a month and ends October 15th, 2021.



The save is attached below.
 

Attachments

  • 6otM119_Dei_Culture_Pedro.Civ6Save
    806.4 KB · Views: 251

Planktonic

Warlord
Joined
Feb 8, 2021
Messages
210
Hmmm ... wetlands map, following a TSL Huge Earth map. Fun to see the different map types coming up in GOTM !
 

stevenzwart

Chieftain
Joined
Sep 11, 2002
Messages
5
Probably settle on the spot. Build Oracle wonder on the hills to the south east (although that would also be a great spot for a campus/theater square/holy site, between the 2 jungle tiles). Cut away the woods and leave the jungle.
 
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