pineappledan
Deity
Counterproposal to this:
Current Carthage UA
Current Carthage Great Cothon:
Unlocks at Currency (2 techs early)
Requires Market (instead of customs house)
+2 Trade Route Slots
-1
poverty
+2
to lighthouses and +3
to Harbors on Empire
All standard East India Company bonuses
Trade Route target and recipient bonus is 1 higher
Harbor bonuses:
+1
+150 HP
+2 War Supply
+15%
when building naval units
+50% sea trade route length and +2
When a Sea Trade Route originating here and targeting another Civ is completed, receive a Tourism boost with the Civ based on your culture output
+1
to coast and ocean tiles
+1
to sea resources
Can buy Cargo ships with
Proposal:
Remove the Market requirement from Cothon
Add Coastal Only.
Cothon gives a free Harbor in all coastal cities.
Rationale:
[Complex] - (7-NS) Polynesia UA and Carthage UA+UB rework
Problems: 1) Both Civs underperform in AI tests. (Especially Polynesia, but Carthage too dependent on map) 2) Carthage and Polynesia are different but have one thing in common – they have ability to use water tiles earlier than ordinary Civs. While it could be justified for Polynesia, it’s...
forums.civfanatics.com
Spoiler Carthage UA Proposal :
Current Carthage UA
- 125
Gold when settling cities, scaling with Era.
- Owned Coastal cities receive a free Lighthouse
- Double Resource Diversity modifier
- 100
Gold and 25
When your ownership of a Luxury Resource increases, scaling with Era.
- Double Resource Diversity modifier
- +5 XP to all Military Units purchased with
Gold, scaling with Era.
Spoiler Carthage UNW proposal :
Current Carthage Great Cothon:
Unlocks at Currency (2 techs early)
Requires Market (instead of customs house)
+2 Trade Route Slots
-1

+2


All standard East India Company bonuses
Trade Route target and recipient bonus is 1 higher
Harbor bonuses:
+1

+150 HP
+2 War Supply
+15%

+50% sea trade route length and +2

When a Sea Trade Route originating here and targeting another Civ is completed, receive a Tourism boost with the Civ based on your culture output
+1

+1

Can buy Cargo ships with

Proposal:
Remove the Market requirement from Cothon
Add Coastal Only.
Cothon gives a free Harbor in all coastal cities.
Rationale:
- Carthage has been doing poorly in test games, and are appear to be in need of some buffs. I diagnose the problem as being that they have basically nothing except 2 more, slightly better trade routes after ancient era.
- The casting of Carthage as an ancient civ with early bonuses that just coasts is bad history. They are Carthage, not Phoenicia, the specific incarnation that is strictly bounded by existing between 900BC and 250BC, firmly classical era. Yet they are defined by what the Phoenicians did by colonizing the Mediterranean, and not other aspects of their culture.
- Carthage's gold on settle overlaps with Spain, who also gets turn 1 gold from settling, and scales horribly. It's a complete non-entity after classical.
- I propose that the trigger for Carthage's instant gold be moved to connecting new resources to their trade network.
- This is more unique, but still thematic to how the Phoenicians and later Carthaginians introduced and controlled the trades of lumber, glass, wine, and dye in the Mediterranean
- The gold would trigger when the total number of any resource you have ever owned increases by 1. This is to prevent the bonus from triggering if you lose/regain the same city with the same resources.
- Basing the trigger off total ownership means the game only needs to store the max amount of any resource Carthage has owned at one time, and not have to track all resource tiles on the map for Carthaginian ownership. This is more technically feasible and easier on memory, but does mean that if you lose 1 resource tile via conquest or tile stealing and then improve a different resource tile of the same type the instant yields won't go off
- This ability ties into Great Admirals' Voyage of Discovery action in a way that is very thematic for Carthage. Hanno the Navigator unlocked.
- The addition of
to Carthage's kit ties into their technological edge over other Mediterranean powers during its heyday, Phoenicians' creation of seamanship and shipbuilding, and the alphabet.
- The new XP bonus on unit purchases is a reference to Carthage's heavy reliance on mercenaries and allies for their military strength.
- This ability can be used as an offset to the XP penalty levied against purchased units
- Alternatively, it gives a good synergy with the Authority Finisher and with Freedom's Draft Registration abilities, converting it into bonus XP.
- The Cothon was a harbor, so free harbours are very thematic. This also recalls the original vanilla bonus.
- The Harbor gives a lot of very useful and thematic bonuses that help Carthage's overall strategy. Having access to them early would be a both a flavor and power boost
- Being able to buy Cargo ships early and having access to the naval production modifier in time for Carthage's UU would be very useful.
- The Cothon gives +3
to harbours, but in the current kit you have to wait a full era for that bonus to come online. With the free building moved from lighthouse to harbours, all Cothon building boosts would be accessible when the UNW is unlocked.
- The market prerequisite is pretty pointless. It's a very early and very cheap building; I don't know why the Cothon needs any prerequisites at all.
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