Base Proposal:
The Netherlands UA is extremely problematic. From the sheer amount of yields it can generate, to the semi-incompatibility with multiplayer, the thing is kinda scuffed. To be clear, in the early Renaissance the Dutch UA can generate, without resorting to crazy map settings, numbers in excess of your base culture. That is, hundreds of culture per turn. Imagine if a UA read "gain +100% Culture". Of course it falls off with somewhat into the late game, and there are caveats, but the effect is simply too strong.
If the rumours are true, sometime today there will be a counterproposal to replace the Dutch UA with something completely different.
I'm not really for something completely different, but at the same time the current UA needs to be balanced.
Here at Hokath Research and Development we have been working hard over the past few weeks to test alternatives.
To keep the Dutch identity the same (that is, around monopolies and trading) but without some of the abominations, I am proposing the following option
UA - Dutch East India Company
Luxury resources produce +1 and +1. Gain +4/+3 for every unique Luxury Resource you import or Export, scaling with Era. Can import duplicate Luxuries from Civilizations which count toward Monopolies.
Logic:
Remove culture from trading: It is now clear that in a fair deal trading a unique Lux to the Dutch should net you an extra +3 , scaling with era. This is both more multiplayer and AI friendly.
There is no bonus for exporting: This focusses the UA and removes the multiplayer headache from this half of the transaction.
Increased gold: To offset the loss of and exporting, you receive more $$$. This focus helps the Dutch afford to use the monopoly part of the UA.
Culture from Luxuries: This gives a small domestic boost and retains some of that early boost feeling, though at a more reasonable level.
Gold from Luxuries: Some luxuries (e.g. Lapis, Salt, Tea,...) don't give any Gold. This boosts your output to give you a leg-up with some early purchasing, and ensures Luxes will always get +1 Gold with Golden Age (minor synergy with 4UC Artists).
This change should be fully database compatible using Trait_ResourceYieldChanges. The import and export parts are already separate tables. Only thing I don't know about is if the UI on the trade screen works one-sided, if you see what I mean.
All other components remain as in the base proposal.
(8-29) 4UC Netherlands
This is a thread for discussing the addition of 2 more unique components to the Dutch civilization.
forums.civfanatics.com
If the rumours are true, sometime today there will be a counterproposal to replace the Dutch UA with something completely different.
I'm not really for something completely different, but at the same time the current UA needs to be balanced.
Here at Hokath Research and Development we have been working hard over the past few weeks to test alternatives.
To keep the Dutch identity the same (that is, around monopolies and trading) but without some of the abominations, I am proposing the following option
UA - Dutch East India Company
Luxury resources produce +1 and +1. Gain +4
Logic:
Remove culture from trading: It is now clear that in a fair deal trading a unique Lux to the Dutch should net you an extra +3 , scaling with era. This is both more multiplayer and AI friendly.
Increased gold: To offset the loss of and exporting, you receive more $$$. This focus helps the Dutch afford to use the monopoly part of the UA.
Culture from Luxuries: This gives a small domestic boost and retains some of that early boost feeling, though at a more reasonable level.
Gold from Luxuries: Some luxuries (e.g. Lapis, Salt, Tea,...) don't give any Gold. This boosts your output to give you a leg-up with some early purchasing, and ensures Luxes will always get +1 Gold with Golden Age (minor synergy with 4UC Artists).
This change should be fully database compatible using Trait_ResourceYieldChanges. The import and export parts are already separate tables. Only thing I don't know about is if the UI on the trade screen works one-sided, if you see what I mean.
All other components remain as in the base proposal.
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