8 Industrial Units

danrell

Warlord
Joined
Jan 5, 2007
Messages
291
Location
Hong Kong
8 Industrial Units
8%20industrial%20units_1_qO0.jpg


8%20industrial%20units_2_ojq.jpg


rifleman
rifleman2
grenadier
grenadier2
cannon
cannon2
cavalry
cavalry2

http://forums.civfanatics.com/downloads.php?do=file&id=4299&act=down
enjoy:)
 
I've got a little problem with these units...

This is what i get ingame...

Civilization42007-05-2901-26-49-50.jpg
Civilization42007-05-2901-26-54-73.jpg

Civilization42007-05-2901-26-56-96.jpg
Civilization42007-05-2901-27-09-39.jpg
 
I get the same problem with other units as well. Can anyone shed light on Marine's problem above???
 
wich line in what file must i change those animations then?
I'm looking trough the mod tutorials but can't find what i'm looking for...

ow yes and btw...my grenadier has this weird thing with his arm too...does he also uses rifleman animations?
 
Are you refering to the KLM (iirc) file part of the XML?
 
solved it.
For the Rifleman, change this following in the Civ4ArtDefines_Unit

<UnitArtInfo>
<Type>ART_DEF_UNIT_RIFLEMAN</Type>
<fScale>0.44</fScale>
<fInterfaceScale>1.0</fInterfaceScale>
<NIF>Art/Units/Rifleman/Rifleman.nif</NIF>
<KFM>Art/Units/Rifleman/Rifleman.kfm</KFM>
<SHADERNIF>Art/Units/Rifleman/Rifleman_FX.nif</SHADERNIF>
...

To...

<UnitArtInfo>
<Type>ART_DEF_UNIT_RIFLEMAN</Type>
<fScale>0.44</fScale>
<fInterfaceScale>1.0</fInterfaceScale>
<NIF>Art/Units/Rifleman/Rifleman.nif</NIF>
<KFM>Art/Units/Unique/England/Redcoat/RedCoat.kfm</KFM>
<SHADERNIF>Art/Units/Rifleman/Rifleman_FX.nif</SHADERNIF>

Together with this, my grenadier turned out allright too
 
KFM was what I meant but could not remember.

Cool, I have this problem with several infantry units. I gather it is because I use the infantry KFM instead of the marine.
 
No, they're not team-colored.
 
I don't think anyone has done any team colored Cavalry (at least not to the extent of the whole uniform). Nothing that I have seen in other mods and in the database anyways... I of course might have missed something, but I haven't seen anything like that.

You'd actually probably have better luck finding the base model (the guy on the horse is probably a standard infantry type) and finding a standard infantry that is made in the color you want (say blue)... you could then swap-out the DDS file for the rider and get the effect you seek... in other words, look at the DDS files included in that cavalry download.... if you see the rider is "rifleman_128.dds" or something like that, any "rifleman_128.dds" file would work in it's place (and chances are someone has made one of the color you seek).

A third option... change the DDS file to a PNG or BMP file and color it whatever you want in a paint program, change it back to DDS, and you get what you want... something like this is exactly how I started on that path.
 
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