900 Hammers per turn.

Youre playing as Ramesses with Industrious?

Thats a lot of forests you've got left in the endgame! You even have the pyramids built in that city (and on Monarch too, if I understood you correctly).

Was it industrious and war chariot whipping that left all those forests unchopped? No way I would have left those forests...
 
I'm afraid that I find the opening post slightly misleading.

900 hammers per turn implies 900 hammers every turn.

There's no doubt that the city produced 900 hammers in a single turn which is impressive. However that was with overflow with additional bonusses for a spaceship component.

The production per turn without overflow for a non spaceship part is closer to 291 hammers (83+83+83+42) which is still impressive.

But 290 hammers per turn is not 900 hammers per turn.
 
Sure, that is as may be (I've never had more than 500 or so with heroic epic/ironworks and a bucketload of settled GEs, and that may well have included overflow from one modern armor to the next). It still doesn't explain the forests.

Forests in the endgame, for me at least, lie at the outskirts of my empire, not around the capital :lol:
 
Sure, that is as may be (I've never had more than 500 or so with heroic epic/ironworks and a bucketload of settled GEs, and that may well have included overflow from one modern armor to the next). It still doesn't explain the forests.

Forests in the endgame, for me at least, lie at the outskirts of my empire, not around the capital :lol:

some people keep their forests for later...
Do you know you can chop for space parts?
Since the premaths nerfing of chops, I keep them around a bit longer.
And sometimes, I keep them for a wonder I really want.
And sometimes, I forget to chop them for this wonder (or I just don't need to, or for any reason I can't chop them).
And so it happens that I have a bunch of forest (not a lot, but) I don't really need. And if it stays so until RP, I just lumbermill them.
So it happens. It's rare though.

Sometimes I even leave unimproved tiles for the rare regrowth of forest.
 
some people keep their forests for later...
Do you know you can chop for space parts?
Since the premaths nerfing of chops, I keep them around a bit longer.
And sometimes, I keep them for a wonder I really want.
And sometimes, I forget to chop them for this wonder (or I just don't need to, or for any reason I can't chop them).
And so it happens that I have a bunch of forest (not a lot, but) I don't really need. And if it stays so until RP, I just lumbermill them.
So it happens. It's rare though.

Sure, definately keep a bunch until maths, I agree. And I do keep some forest in the core region until around Taj Mahal (or perhaps even SoL.. my empire is usually large at that point and some city is bound to have some spare forest) ..but until the space race?

Usually there is some building/wonder that will take priority for chopping along the course of game way before I'm building SS casings..

(Of course, if my capital has really bad health problems (floodplains etc.) some forests are guaranteed to stay around until health buildings/resources are in place.)

In my experience you win space race a whole bunch quicker by spending those chop hammers early on for expansion/war/key wonders. At the time of space race you can go State Property and workshop/watermill the space production cities. Maybe, just maybe, I might have chopped a spaceship part or two in a particular game, but that would have been in some peripheral city with loads of forest around it. Certainly not my capital! :)

That's why I was wondering if it was the industrious trait and the low(ish) hammer cost of war chariots that allowed the OP to keep all those forests in the capital region..
 
Forested cities gave good ironworks cities if lumbermilled ( the forests offset the heavy :yuck: cause by the ironworks + factory + forge + Coal plant ). Not in all of my games but sometimes is useful.
 
For Vale's question, Germany's assembly plant (instead factory) gave +50% production with access to coal.
For Cabert's question, I believe you can not chop forest to enhance the space parts cause these are projects, not wonders or buildings. Projects can not be enhanced by chopping, or even Great Engineering. But overflow can be work in this way. So you can build something that can be finished in 1 turn just before you'll have the right tech for building space part. That can save you 1 turn.
 
For Vale's question, Germany's assembly plant (instead factory) gave +50% production with access to coal.
For Cabert's question, I believe you can not chop forest to enhance the space parts cause these are projects, not wonders or buildings. Projects can not be enhanced by chopping, or even Great Engineering. But overflow can be work in this way. So you can build something that can be finished in 1 turn just before you'll have the right tech for building space part. That can save you 1 turn.

It was not a question whether you can chop for parts or not. I'm positive you can. I already did so (late capture of AI cities leads to lots of forests ;)).
I was asking frob if he was aware he could chop for parts.

And about overflow, you can have more than 1 turn worth of production in overflow.
I did it already with 4 turns worth of production as overflow;)
 
Yeah see this business about the 900 hammers is very misleading ... the overflow accounts for a lot. You just can't account for overflow when you go around bragging about a 900-hammer city. The bottom line is the base output with bonuses applied, that's the only thing that counts. Overflow is important for the game, but the output on one particular turn is random and really for another discussion.

I want to see the highest possible base output with bonuses.
 
Chopping forests does help with space ship production, I had to chop all my lumbermills at the end of my first ever win to build the spaceship in 2049AD. Otherwise I would have had a time victory and I couldn't have that. The space ship has a nice mahogany dashboard too.
 
Well OF COURSE there is going to be some overflow. With this amount of hammers being made, how is there not going to be quite some overflow going on? I can't really help that.

Cabert, yes I am aware you can chop down forests for space ship parts. I remember when I first found out I was surprised because firaxis seems to be really against ship-parts rushing. It may be an over-look on their part.

There are only 2 other exploits I know (are they exploits?) for rushing the parts. One is to keep GPs in reserve to start an golden age, which actually DOES contribute the hammers to the part production, the other is to use overflow and time your completions just right. Maybe there are some more tactics, if someone knows feel free to list them.

It's a shame we can't gold-rush them, or I'd be winning on Emperor consistently.

BTW, I'm not an expert on how modifiers truely work, so maybe someone can tell me what is with the math... looking at the shot..I should have a total of...

450% x my production and then overflow is added into there somehow.. but I can't quite get the numbers to tally up to the 896 just right. If someone can list then proper equation here, thanks. I suspect some modifiers are cumulative there, just not sure which are which.
 
450% x my production and then overflow is added into there somehow.. but I can't quite get the numbers to tally up to the 896 just right. If someone can list then proper equation here, thanks. I suspect some modifiers are cumulative there, just not sure which are which.

My guess - you forgot the 100% that is your production with no bonuses at all.

(80+83) * 550% = 896.

or if you prefer

(80+83) + 450% * (80+83) = 896.
 
Alright, that's it, I missed the extra 100%.
 
Vale thats got to be a cheat how the heck could every plot give that many hammers and food?

State Property + Golden Age. The hint is the doubled commerce along the river, and the city tile is pulling 2 :hammers: and 2 :commerce: despite the fact that the terrain is flat.
 
I have to confess that I don't ever use State property, unless by accident im forced to by a UN vote (can u even choose that?) But I will do some more thinking on it in certain spots from now on.
 
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