sveint
Warlord
- Joined
- Oct 9, 2006
- Messages
- 187
For your holiday pleasure, new 12/21 build on sourceforge
Amazing, simply amazing!
My little test game last night went into a late night intense game, by far the most fun Civ4 game I've had. The Zulus went for the Koreans (next to me), and we fought over the ruined Korean empire non-stop from ironworking to gunpowder. Meanwhile other AIs were teching away, pursuing different victories.
I do have one minor suggestion about promotions, which would help the defensive AI alot: The Zulus would produce large stacks of City Garrison archers/longbows. If they would have been 50/50 City Garrison and Drill, I don't think I would have been able to take a single city from him. Drill is largely underestimated by alot of players, as they build/use city defenders very rarely.
Finally, I'd second make all AI use the Dagger strategy if Aggressive AI is checked. Would love to see that play out. Or gives some other way of forcing dagger strategies (perhaps if all victory options but the military ones are disabled?)