EdCase
Defender of the Faithless
As for 1-unit-per-hex, I'm also glad to see the end of SoD's, but I'm still not convinced that such a severe, hard cap is the way to go. Why not 1-unit per type-per hex? Or a soft cap which imposes severe penalties for having more than 3 or 4 units in a single hex?
Aussie.
Because that would get in the way of it being a tactical level hex wargame. I'm starting to become a little confused as to whether I will see Civ 5 or Civ Reboot.
That is not necessarily bad, but it would certainly reduce my interest ( a first for the Civ franchise dating back to the original.)
Ah well, I'll have Elemental and SOTS 2.