Resident Mario
Warlord
Sorry for the long post.
I start a new game, Emperor, Huge, Small Islands, Standard as Elizabeth, aiming for a science victory via research agreements (always an easy thing to acquire on water maps full of
. I get a starting position on the north-center of the map, with Monty and Askia sharing an island to the south of me. I settle three cities on the useful nearby lands, and then use my +2 naval movement advantage to explore far and wide into the map with Triremes, and then rush a few settlers and workers down south, past my neighbors to settle fertile southern land.
Everything goes as planned. I settle a couple of cities down south and then expand into a economic power via The Great Colossus, Machu Pichu, and selling the AI all my spares. I ally with a few city states and get 20 turns of golden age via Taj Mahal + Great Artist pop, which I use to build up a strong navy of Ships of the Line. Monty, being Monty, declares on Askia and gets his butt whooped several times in a row, and I DOW and puppet two of his cities and an allied city-state of his (Florence). 150 GPT, the
per city on the map, and I've closed the gap between my mainland and my vulnerable colonies down south.
Then, catastrophe. Suleiman, jealous of my wonders, denounces me. The Arabian fellow, unusually chagrin this game (my relations in the green and he's still neutral? really?), does the same soon after, and then Ghandi, ever quick to denounce anyone who's ever warred, does the same. Then all hell breaks lose. Chain denouncements follow from every other leader in the game (and it's Huge, remember that). Rome flips from a just-completed DOF to Hostile, and declares within five turns. Within ten turns of that, I am at war with 6 people.
I've played 50 turns after that. The first thing that I learned was to thank god that I had invested so heavily into my navy; although my two principal enemies, Suleiman and Caesar, both claimed they could wipe me off the earth, the Targeting II promotions I had equipped all my ships with paid out in droves, easily cleaning the seas and then mercilessly ripping apart any AI stupid enough to go into the water (Suleiman in particular got his massive army cut in two by Ship of the Line sailing). It was pretty funny seeing Rome rush for my exposed island city with siege equipment and longswordsmen and getting beaten back by quintuple naval barrages. AIs can't fight on water to save their poor miserable lives. I've gotten DOW'd by everyone and yet no one can touch me (thank god it was an iron-sparse map).
The second thing I learned is that diplomacy in this game is insanely finicky. One denouncement can lead to two denouncements can lead to eight denouncements can lead to a global 1 v. 8 war. Wow.
Anyway, I'm going to abandon that game, I think. Although I'm pretty sure I can burn Rome and the Ottomans to the ground, it's mid-game already and Russia is a runaway tech giant on the other side of the map. I could have caught up with that pesky Catherine, but I had to deal with my bothersome neighbors instead. Freaking denouncements need to be fixed up, honestly.
I start a new game, Emperor, Huge, Small Islands, Standard as Elizabeth, aiming for a science victory via research agreements (always an easy thing to acquire on water maps full of

Everything goes as planned. I settle a couple of cities down south and then expand into a economic power via The Great Colossus, Machu Pichu, and selling the AI all my spares. I ally with a few city states and get 20 turns of golden age via Taj Mahal + Great Artist pop, which I use to build up a strong navy of Ships of the Line. Monty, being Monty, declares on Askia and gets his butt whooped several times in a row, and I DOW and puppet two of his cities and an allied city-state of his (Florence). 150 GPT, the

Then, catastrophe. Suleiman, jealous of my wonders, denounces me. The Arabian fellow, unusually chagrin this game (my relations in the green and he's still neutral? really?), does the same soon after, and then Ghandi, ever quick to denounce anyone who's ever warred, does the same. Then all hell breaks lose. Chain denouncements follow from every other leader in the game (and it's Huge, remember that). Rome flips from a just-completed DOF to Hostile, and declares within five turns. Within ten turns of that, I am at war with 6 people.
I've played 50 turns after that. The first thing that I learned was to thank god that I had invested so heavily into my navy; although my two principal enemies, Suleiman and Caesar, both claimed they could wipe me off the earth, the Targeting II promotions I had equipped all my ships with paid out in droves, easily cleaning the seas and then mercilessly ripping apart any AI stupid enough to go into the water (Suleiman in particular got his massive army cut in two by Ship of the Line sailing). It was pretty funny seeing Rome rush for my exposed island city with siege equipment and longswordsmen and getting beaten back by quintuple naval barrages. AIs can't fight on water to save their poor miserable lives. I've gotten DOW'd by everyone and yet no one can touch me (thank god it was an iron-sparse map).
The second thing I learned is that diplomacy in this game is insanely finicky. One denouncement can lead to two denouncements can lead to eight denouncements can lead to a global 1 v. 8 war. Wow.
Anyway, I'm going to abandon that game, I think. Although I'm pretty sure I can burn Rome and the Ottomans to the ground, it's mid-game already and Russia is a runaway tech giant on the other side of the map. I could have caught up with that pesky Catherine, but I had to deal with my bothersome neighbors instead. Freaking denouncements need to be fixed up, honestly.