i was playing my first civ3 game and came with these questions... hope you can help me with them:
1. as i understand, desease strikes a city only if there are workers (and/or units also??) standing/working on jungle/floodpains(only jungle after sone technology)? so how come my cities were striken with desease when i had no jungles at all in their radius? i've converted it to grasslands long time ago!
2. what does police station do? does it reduce war weariess only? or corruption also? a little bit off the topic, but why communism lets you build police stations!?!? now i used to live under communism back in the soviet union days, and this sounds almost like an insult
every country has police force!
3. has anybody ever had problems with building railroads? yesterday, i couldnt even build a railroad within city radius!!! on one particular square, not all of them, thanks god. that was unpatched version of the game though, hopefully 1.29f patch fixed it.
4. after invention of railroads, does it still take a colony and a usual road (not a railroad) for the luxuries to be considered connected to your capital?
5. also about luxuries, does it matter, in terms of how many citizens become content or happy, if i have 1 dye or 10 dyes? and how exactly? or the number of one particular luxury is only good for trade purposes?
6. do roads on the enemy civ territory work for my units also? or i move there as if there are no roads at all?
7. armies can attack only once even if they consist of modern armors solely??
8. what's the big deal with the armies then?? i'd rather have 4 elite modern armors and be able to attack 8(!!!!!) times in one turn rather than only once!
this gets even better if you bring some artillery with you!
9. how do i build embassies? do i have to find their capital and double-click on it( as it says in civilopedia)? or there is another way?
10. can anybody prove or disprove that a particular unit type can give only one leader??? it seems to me that i got two leaders from wins with elite modern armors...
11. can ships heal if they rest for a whole turn? doesnt seem so...
well, that's it for now
thanx!
1. as i understand, desease strikes a city only if there are workers (and/or units also??) standing/working on jungle/floodpains(only jungle after sone technology)? so how come my cities were striken with desease when i had no jungles at all in their radius? i've converted it to grasslands long time ago!
2. what does police station do? does it reduce war weariess only? or corruption also? a little bit off the topic, but why communism lets you build police stations!?!? now i used to live under communism back in the soviet union days, and this sounds almost like an insult

3. has anybody ever had problems with building railroads? yesterday, i couldnt even build a railroad within city radius!!! on one particular square, not all of them, thanks god. that was unpatched version of the game though, hopefully 1.29f patch fixed it.
4. after invention of railroads, does it still take a colony and a usual road (not a railroad) for the luxuries to be considered connected to your capital?
5. also about luxuries, does it matter, in terms of how many citizens become content or happy, if i have 1 dye or 10 dyes? and how exactly? or the number of one particular luxury is only good for trade purposes?
6. do roads on the enemy civ territory work for my units also? or i move there as if there are no roads at all?
7. armies can attack only once even if they consist of modern armors solely??
8. what's the big deal with the armies then?? i'd rather have 4 elite modern armors and be able to attack 8(!!!!!) times in one turn rather than only once!
this gets even better if you bring some artillery with you!
9. how do i build embassies? do i have to find their capital and double-click on it( as it says in civilopedia)? or there is another way?
10. can anybody prove or disprove that a particular unit type can give only one leader??? it seems to me that i got two leaders from wins with elite modern armors...
11. can ships heal if they rest for a whole turn? doesnt seem so...
well, that's it for now

thanx!