TheMarshmallowBear
Benelovent Chieftain of the Ursu Kingdom
While I was putting books into the shelves during my Work Experience (or was that during lunch.. or.. unimportant)
I had a thought about Diplomats. Which probably truly affects Multiplayer anyway.
The one thing that Diplomats do is not only share intrigue, allow you to see what the AI is planning, but also spread propaganda which increases your tourism output in the rival city.. and while that is great there's is a little bit of a look-over, unless I'm missing something
As far as I can tell we can see what affects the Tourism output, i.e Open Borders, Wonders, etc. which can be seen from the Cultural Victory Screen, which compare Culture vs. Tourism.. but here's the fault, if Diplomat affects the Tourism output, then this should be displayed in the % section of the screen, and HERE is where it gets faulty. you can SEE other player's tourism/culture screen as well as yours (there is a drop down that changes the P.O.V so you can see how close and powerful they are culture/tourism-wise. which means you can see what affects THEIR Tourism output, which means you can SEE if they have a SPY in one of your cities...
That, or there is something I'm missing. But I'm bored so let's discuss. However, gotta admit thank god they came up with a useful use for advanced civs to use spies for.
I had a thought about Diplomats. Which probably truly affects Multiplayer anyway.
The one thing that Diplomats do is not only share intrigue, allow you to see what the AI is planning, but also spread propaganda which increases your tourism output in the rival city.. and while that is great there's is a little bit of a look-over, unless I'm missing something
As far as I can tell we can see what affects the Tourism output, i.e Open Borders, Wonders, etc. which can be seen from the Cultural Victory Screen, which compare Culture vs. Tourism.. but here's the fault, if Diplomat affects the Tourism output, then this should be displayed in the % section of the screen, and HERE is where it gets faulty. you can SEE other player's tourism/culture screen as well as yours (there is a drop down that changes the P.O.V so you can see how close and powerful they are culture/tourism-wise. which means you can see what affects THEIR Tourism output, which means you can SEE if they have a SPY in one of your cities...
That, or there is something I'm missing. But I'm bored so let's discuss. However, gotta admit thank god they came up with a useful use for advanced civs to use spies for.