Agamemnus
Warlord
In my game...
1) The Monarchy benefit of extra wonder production does not seem to work.
1b) The Landed Elite benefit of extra food production for defense buildings doesn't work either...
2) Protectionism's -20% purchase cost does not work; instead it triggers the "all policies adopted" benefit for Commerce.
2b) I'm not really sure about this but I think Mercantilism (the one before Protectionism) did lower the purchase cost by 20%... and maybe I didn't get the stated Mercantilism benefit?
3) The levy unit looks the same as my Roman legions...
4) Allied militaristic city-states don't ever seem to give me military units... until I conquer them.
5) The Scientific Theory description is now incorrect...
6) With military caste active, paying for a unit in a city will NOT raise happiness if there was no unit in there already -- the unit must be moved out and then back in on the next turn for the happiness point to have an effect.
= Minor spelling issues, I presume from vanilla...=
Not sure if they are fixable:
* America civ description, second-to-last infobox: "capitol" should be "capital".
* When trying to raze former capitals, the message is "Cannot raze building that was a capitol. --> should be "capital".
* There are some random places in the Civilopedia where the plural possessive of "Inca" is "Incan's", as opposed to "Incans'" or maybe "Incas'".. I don't remember where now....
1) The Monarchy benefit of extra wonder production does not seem to work.
1b) The Landed Elite benefit of extra food production for defense buildings doesn't work either...
2) Protectionism's -20% purchase cost does not work; instead it triggers the "all policies adopted" benefit for Commerce.
2b) I'm not really sure about this but I think Mercantilism (the one before Protectionism) did lower the purchase cost by 20%... and maybe I didn't get the stated Mercantilism benefit?
3) The levy unit looks the same as my Roman legions...

4) Allied militaristic city-states don't ever seem to give me military units... until I conquer them.
5) The Scientific Theory description is now incorrect...
6) With military caste active, paying for a unit in a city will NOT raise happiness if there was no unit in there already -- the unit must be moved out and then back in on the next turn for the happiness point to have an effect.
= Minor spelling issues, I presume from vanilla...=
Not sure if they are fixable:
* America civ description, second-to-last infobox: "capitol" should be "capital".
* When trying to raze former capitals, the message is "Cannot raze building that was a capitol. --> should be "capital".
* There are some random places in the Civilopedia where the plural possessive of "Inca" is "Incan's", as opposed to "Incans'" or maybe "Incas'".. I don't remember where now....