It's been two months since my last strategy guide, but I finally got a new one posted yesterday. My strategy guide for Matthias Corvinus of Hungary can be found on my blog at: http://www.megabearsfan.net/post/20...VI-strategy-Matthias-Corvinus-of-Hungary.aspx The ability that I would build my strategy around is Matthias' Raven King leader ability. This ability grants a combat buff, a movement bonus, and an upgrade discount to all levied units and grants 2 envoys with the city from which you levied. This allows Hungary to effectively buy envoys with gold once you manage to achieve suzerain status. For particularly valuable city states, this can give Hungary a valuable buffer against another civ flipping the city state's allegiance, without having to necessarily run Charismatic Leader policy all game long. The more important part of the ability is the combat and movement bonus. If the units are obsolete, they can be cheaply upgraded. They can rapidly move into enemy territory and begin pillaging infrastructure or besieging cities. You might even get lucky and obtain some valuable catapults or bombards without having to invest the time and production into training the expensive siege units. The movement bonus means they'll even be able to move into range of a city and fire in the same round -- no general necessary! The Black Army UU pairs nicely with levied armies, as it gets a stacking +3 combat bonus for each acjacent levied unit. This can add up to a decisive advantage very quickly. Hungary will need a strong economy to afford levying city states, and the cost to levy will increase as the CS trains more units, and as those units are upgraded. You'll also want to walk a tight rope diplomatically. When your Black Army upgrades to Huszars, they lose the adjacency bonus from levied units, but gain a similar bonus for each alliance you have with another full civ. You'll want to avoid generating too much grievances early in the game so that you can maintain allied relationships with at least one or two other civs in order to use your Huszars most effectively. Hungary should also try to settle cities along the bends of snaky rivers. This will allow districts to be built cheaper thanks to the Pearl of the Danube ability. You'll likely have to weight the costs of the production discount against placing the district in a more optimal location that provides good adjacency bonuses. You won't always be able to get both. In general, I focus on better district yields in my early cities (since districts are cheap anyway), then focus more on the production bonus for building across rivers later in the game. The Thermal Bath comes so late in the game that I never bothered to build a strategy around using it. It can give Hungary an edge towards a culture victory if the city also includes a geothermal fissure. Build enough of them, and you might accidentally trip over a culture victory on your way towards finishing off the last civ or 2 on a domination run. Please check out the full guide and post any good tips or tricks for Hungary that I missed. They guide also includes some of my tips and observations for playing against Matthias Corvinus. I'm always looking for constructive feedback! Since I play almost exclusively in single player, I'm especially eager to hear people's multiplayer suggestions. Thanks for reading, and happy Civ'ing!