A Huge Deity milkrun

I expanded peacefully until hit enemy borders. This would not have been faster with early wars, I think. And meanwhile the AIs have covered most of the world. They are rather quick on Deity.
 
Whaaaa, my attacking on the Ottomans caused the deal with the Germans to die, as we lost connection. Now my trade rep is spoiled for gpt deals. :aargh:

But nonetheless, I will continue. The map is too good to abandon it. It's just going to be a bit harder. :rolleyes:

Update coming soon.
 
Whaaaa, my attacking on the Ottomans caused the deal with the Germans to die, as we lost connection. Now my trade rep is spoiled for gpt deals. :aargh:

Keep in mind that civs cannot see your rep-hit as long as they are war with Germany. It may mitigate the situation a little.

ETA: And also keep in mind that civs cannot see any rep-hits that you have taken as long as you are at war with them. Applies to peace negotiations.
 
1000AD

I have been so busy with this game that I even did not have time for updates. :)

So what is remarkable in this game?

As I mentioned before, The Great Lib had been built by the Germans. Thus, there was quite a way to go to capture it. Hamburg had to be captured.

After ruining my reputation, I had to self-research my way to Military Tradition, which I could do in 4-5 turns per tech. (beginning with Gunpowder).

With knights I almost eliminated the Ottomans, as they were rather weak militarily. Next were the Russians, which were only slightly harder, as they were more advanced techwise. After researching Military Traditions, I had about 100 knights/Mounted Warriors to be upgraded to cavalry. I upgraded all, but the elite units. After Military Tradition, I also stopped research, as I planned to get the GLib. I gathered a lot of money and rushed 3 or four armies to fill them with cavalry and to send them to Hamburg, which was a long way:

1000AD way to lib.JPG

I sent four 4-cavalry arrmies towards Frankfurt. they pillaged every tile possible on their way, especially resources of all kinds.

At that time, Germans, Perisans and Aztecs were Industrious already. I just hoped that the Germans did not get Nationalism, but either they got it as their free tech, or researched it quickly. Anyhow, they had rifles.

In about 830AD, I captured Hamburg after a long trip through Germany and at the beginning of the next turn, I got elevated to the IA. Of the IA techs, I got Nationalism, Communism, Faschism, Espionage, Steam Power, Industrialisation and Medicine.

Now my 300 workers plus about 150+ slaves started railing through my territory. The Germans started to pile up big stacks of units at my borders, which I bombed down to 1 hp if possible and eliminated them with cavs. I was able to do so without getting overrun. I abandoned Hamburg after getting the techs. It would flip back eventually anyway.

As I soon had rails from the one end of my territory to the other, I could afford to attack the Americans at the same time, as they were weak militarily. At that end of the world I could expand my territory quickly.

I started self researching Electricity and Scientific Method, as I wanted to build ToE to be able to trade for other important techs.

From about 300AD on I MMed all people to be happy, or specialists, to increase my score.

Now in 1000AD, I have 9187 points with about 145+ per turn, but with quickly increasing tendency, as I gain 2-3% territory per turn:

1000AD F8.JPG

My game to compare with is Chamnix' huge deity milk run. At 1000AD he had 49% of territory, which is great considering that he still was in the MA. His score was 9762. But in my game I think I will reach 65% quicker, as I have rails available and can conquer on the same continent, while he was forced to fight the Mayans overseas. So I have some slight hope to be able to close the gap between his and my score. Furthermore in the meantime, I captured Berlin that has Pyramids and JSB's which further improved my score gain in the past few turns.

My military at this point:

1000AD F3.JPG

I think the Americans and the Zulu will be eliminated within the next 5 turns max. I can very soon start to really attack the Germans, as their flow of troops starts to slow down. Luckily they seem not to have rubber. They aleady have RP, but I see no infantry, just guerillas :).

In about 5 turns, ToE will be completed and then I will pick AT and Electronics to trade them for (at least) Sanitation, RP and The Corporation.

1000AD F6.JPG

I am at war with almost everybody:

1000AD F4.JPG

After getting ToE I will declare peace with everybody to do a last tech trade and immediately after that at least the war with Germany will start again.


My final target regarding score would be to beat Killercanes 60K game. There might be a slight possibility to even beat Chamnix' 63K, depending on how fast I will be able to get tons of happy people. In his game the Pyramids were on a different continent. So that might be a big advantage for me. Sir Plebs' SID game had a final score of about 64K. Topping this would be a dream, but I think it's not much more than that. :)
 
1110AD

11 turns and about 20-25 hours after my last update: (And this one has no happy end :( )

I have reached 62% of territory and 71% of population:

1110AD mini map.JPG

After Theory of Evolution had been built in 1050AD, I picked AT and Electronics as my techs, as nobody had researched them.

I declared peace with everybody and traded around a lot with this result:

1110AD F6.JPG

For now I stopped research, as nobody is able to build Infantry (lack of rubber), and my 27 armies can handle everything and I am gathering money to rush hospitals and other important builds.

Everything is looking very good tight now:

1110AD F8.JPG

I am at 11034 points of score with about 195 points per turn. (That means 50ppt more than just 11 turns before).

and then...after clicking end of turn...

Spoiler :

GAME CRASH!! :wallbash::gripe::aargh::aargh:

I can't tell you, what is going on in me. (But everybody, who already played a huge histo knows it anyway).

I already contacted Tone for a solution, as I tried two or three reloads to change the graphic options. No success. As Russia and America only have some settler lost on some ship it might be possible that they git destroyed by another ship in that IBT and this caused the crash. (As this does ocasionally in multi player games) :dunno:
 
is it worth gifting the AI on boats junk cities before the crash?
 
Somehow Tone managed to return a working 1120AD to me :woohoo:

Thank you, Tone. :thumbsup:

I gained 202 points in that IBT, so I can really start to hope for a very high score for this game. :)
 
Tone's service to the HOF is really underappreciated. I'm glad he gave your game a chance!
 
you mean me sending him presents regularly and praying for his soul daily is not enough? ;)
seriously speaking, each of the staff members has my deepest respect, and after quite a while here i still do not really understand how you manage to keep everything in a nice order and shovel that time free to do all this.
your work is highly appreciated.
templar_x
 
you mean me sending him presents regularly and praying for his soul daily is not enough? ;)
seriously speaking, each of the staff members has my deepest respect, and after quite a while here i still do not really understand how you manage to keep everything in a nice order and shovel that time free to do all this.
your work is highly appreciated.
templar_x

This :thumbsup:
 
In 1140AD I hit the 65% territory mark without the necessity to go overseas. :)

So I can prepare for the oversea assault carefully a bit later and concentrate on maxing pop on my continent for now.

The Germans are reduced to 2 cities. But as one of them is on an island, I will offer peace to get it and then I am going to eliminate the Germans. The flip risk is too high for their cities.

About ten turns ago I had hit the maximum of 512 cities on the map, which is always annoying. But now that is also no problem anymore with reaching 65%.

Currently I have around 2300 population quickly growing now, as I add some dozen workers to metros every turn, while rushing them like crazy in other towns (112 workers last turn).

Score in 1140: 11637 (if my memory serves me correct). Got 206 points last turn and the ppt are still increasing.

Looking good, I think.
 
1230AD

There is not much exciting happening right now. America and Germany are no more.

700 workers (incl. 300+ slaves) are improving my lands.

I try to stay about 10 tiles under the dom limit and grow my cities to metros.

Last turn I got 233 points.

Total score is 13666 now.
 
1315AD

Turns are taking forever, as I carefully micromanage every city (almost every turn). And with 350+ cities that's quite a job. but I am trying not to change that, as this is most probable the last time I will start a huge milk run.

Now I am at 17230 points with about 240 per turn.

In a few turns I will reach the modern era, along with the Aztecs. But they are the last living nation and will be destroyed soon enough.
 
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