A list of the most important bugs that need fixed, yet one of them is a non-existent bug?
Ok. I've removed it from the list.
A list of the most important bugs that need fixed, yet one of them is a non-existent bug?
I'm a little hesitant to conclusively say it hasn't been fixed until it's reproduced with a fresh game after the patch. It might still need more work, but I'll wait until someone finds it again.
I'm a little hesitant to conclusively say it hasn't been fixed until it's reproduced with a fresh game after the patch. It might still need more work, but I'll wait until someone finds it again.
I don't find the game buggy. But there is one big one nobody ever talks about:
AI needs to be tweaked to prioritize battling human opponents rather than City States during a war. If you just ally a couple nearby CSes to your enemy, they will be targeted and not you and basically you can win any war.
I only had this happen when they atack if you are way stronger( I hope my armies succeed speach). And if you dont sent units to them..
i actually found it cool that the AI does that if you ignore it they will kill your allies Its like i can't kill you so i kill you're citie states muhaha
I wonder if the cost truly is worth it there. If it is, it's not a difficult fix (with one caveat). Make it so it can only be built in a city once to get the boost. However, I can see a problem arise where you can get around this by razing your city. I don't think this would be a serious exploit since it'll only work once (you'd have to conquer a city without a library, build a library, raze the city, found a new city, build a library). If you want to go to that much trouble for a second boost, more power to you.
Hopefully they'll fix this with the next patch. In the meantime, since it's an obvious exploit, maybe people could just refrain from doing that?
One bug you forgot, Courthouse doesn't just remove the extra unhappiness for a city being occupied, it also removes the base 3 unhappiness generated by the city.
If you puppet a city and buy a courthouse your happiness should stay the same, but it will currently go up by 3.
2 Great people in same turn from city: http://forums.civfanatics.com/showthread.php?t=383882
Already fixed in the last patch, and I haven't heard from it again.
I've confirmed the Courthouse bug is still present in patch 1.0.1.383 and added it to the list.
Sorry if I'm being utterly stubborn here, but I'm really not seeing how the courthouse thing is being attacked so agressively on the boards.
Not as intended, sure, but quite frankly it's doing us a favor. Especially when the AI gets it's own happiness modifiers.
Of all the things that could be fixed, I wouldn't even put this one on the list. You get penalised for annexing a city anyway through culture and number of cities unhappiness so I really don't believe that the courthouse issue is as dire as it's being made out to be.
Personally, I would tend not to let a developer know that something doesn't work as they intended but works pretty well for me!![]()