darkace77450
Emperor
- Joined
- Mar 8, 2015
- Messages
- 1,097
I'm wanting to replace drop Monumentality and Exodus of the Evangelicals from the list of Renaissance Era dedications and replace them with Free Inquiry and Pen, Brush, and Voice.
Step 1: Locate Dedications
These appear to be in Expansion1_Moments, about a third of the way down.
Step 2: Identify Target Dedications
The dedication names within the game files don't match those in the actual game, but I'm confident they are as follows:
Step 3: Edit Dedications
From the looks of things, MinimumGameEra is the era the dedication first appears and MaximumGameEra is the last era it will be available.
If this is as simple as I hope it will be, simply changing MaximumGameEra for Monumentality and Exodus to ERA_MEDIEVAL and Free Inquiry and Pen, Brush, and Voice to ERA_RENAISSANCE should do the trick.
Followup Question
If this really is as simple as a few copy-and-paste edits and saving the file (i.e. I can do everything I want to do directly within the game's XML file without mucking about with mod tools), will the changes take effect for games already in progress?
Any feedback those of you with experience with this sort of thing can throw my way would be greatly appreciated. Thanks.
Step 1: Locate Dedications
These appear to be in Expansion1_Moments, about a third of the way down.
Step 2: Identify Target Dedications
The dedication names within the game files don't match those in the actual game, but I'm confident they are as follows:
- SCIENTIFIC = Free Inquiry
- CULTURAL = Pen, Brush, and Voice
- RELIGIOUS = Exodus of the Evangelicals
- INFRASTRUCTURE = Monumentality
Step 3: Edit Dedications
From the looks of things, MinimumGameEra is the era the dedication first appears and MaximumGameEra is the last era it will be available.
If this is as simple as I hope it will be, simply changing MaximumGameEra for Monumentality and Exodus to ERA_MEDIEVAL and Free Inquiry and Pen, Brush, and Voice to ERA_RENAISSANCE should do the trick.
Followup Question
If this really is as simple as a few copy-and-paste edits and saving the file (i.e. I can do everything I want to do directly within the game's XML file without mucking about with mod tools), will the changes take effect for games already in progress?
Any feedback those of you with experience with this sort of thing can throw my way would be greatly appreciated. Thanks.