A question I've always had about cities...

CivGuy61

Chieftain
Joined
Oct 14, 2006
Messages
12
Ok this is a question that's been bugging me since I've started playing this game. Does placing cities to close to each other "Stunt" their growth? In other words is it best to place cities further apart or closer together.
 
If you place them too close, they will be competing to work the same tiles. I think the perfect distance is 4 diagonal squares between them.

I think that's because the Fat Cross that is the max your city can work extends diagonally for 2 squares from the city.

Cheers.
 
Placing them close together doesn't really stunt their growth, but it does limit their maximum potential. If they are so close together that they overlap, then only one city can work each of the tiles where they overlap.

Sometimes there are tradeoffs between trying to avoid overlaps, and wanting to put a city where there are other squares not being covered by a city. Also, sometimes there's a tradeoff between wanting to put it as close as possible to another city to avoid overlap (to prevent wasted squares in the middle), and wanting to put it a little further out to pick up useful terrain squares.
 
Sharing tiles or overlaps can be good for several reasons. A couple:

Sharing a food square (wheat, fish, sheep, etc.) in a food deficient area to promote growth

Sharing a forest square in an area heavy in jungle and/or floodplains as they should both gain the health benefit of the forest tile, independent of whether or not either city is 'working' the tile.
 
It's probably best to point you to the underlying concepts/mechanisms to make sure that you can understand those. I'll be brief --
- the fat cross, the 20 tiles around each city that you see in the city manager
- for each point of population a city either works a tile or runs a specialist
- pop growth is from food surplus, which = (food from tiles worked) - ((pop-1)*2) - (net unhealth)
- if 2 cities have overlapping fat crosses you can choose which city may work each overlapping tile by going into its city manager and clicking the tile

Basically for a beginner my advice is that some overlap is no problem, but it is important to make sure each city has exclusive access to one or two food resources. (Worst case, farmed flood plains -- very worst case, farmed grassland -- but you need to be experienced to judge when that is worth it, so I don't recommend it.)

johnny_rico's thing about sharing food squares is an advanced micromanagement technique involving swapping which city is allowed to work a food tile at different times.
 
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