anarres
anarchist revolutionary
Can anyone confirm this is fixed in Conquests?
Originally posted by anarres
Can anyone confirm this is fixed in Conquests?
I can promise you that this was just a coincidence. When you observe AI's city distances, you will often find AI cities that share a rank.[China may have used RCP when I played them...originally posted by one_hoop:
I was shocked to discover upon trading maps with China in my current game that the AI uses the Ring City Placement around their capital! (Not all civs do, who else?) This means that it was an intended part of the game and for us to compete it is vital that we understand it either.
...
Still working on it though, so the main contribution: Chinese AI uses RCP.
1. Doesn't matter if roads or harbors (harbors are often much more handy if you jump your Palace to a remote area and shipped your settlers to the new location before).The connectivity factor... does a harbor to roads count the same as roads?
Does connectivity to a FP substitute for connectivity to the actual Palace?
danz said:... of all this "palace jumping" and "mathematically computed city placement".
I find the idea of moving a capital of a large, thriving empire unrealistically silly and completely distasteful.
- danz
Vanilla and PTW Communism isn't really worth using. C3C Communism is highly worth using, but this thread's exploit doesn't work in C3C.Own said:How does this work in communism?
No, it's at it's best in Democracy, followed by Republic and then Monarchy.Own said:I meant, is this super good in commie (in PTW or Vanilla of course) or is it not as good in commie.