A Team PBEM?

I have played all the saves so I could see if this continues in the next turn, but it seems that normal service continues. I have asked for some help about this, but you could continue if you want to.
 
The reason the units are frozen is because America (Iron3333Gold) did not end his turn normally <enter> , but instead chose to go for CTRL-S -> "Save game".

This is a big :nono: in PBEM's as the next player (s) might get a wrong save or even get frozen in time. Never save using anything other than the "next-turn-enter" stroke or clicking the orange-blue oval button.

knop.JPG


I suggest that the turns are replayed, starting with the person who failed to end his turn by pressing enter (judging by the saves that is America, but could also be the Iro's), and continue from there.
 
Actually I received it frozen so Iroquois should resend ;)

EDIT ... There are instructions at the end of the turn which ask you to press enter (or space) and it saves automatically ...

Thankyou very much RIK ... :salute:
 
Oops :blush: Did I mention I have never played PBEM before? :blush: I will close properly and resend the first year's save when I get home in about 5 hours, and we can pretend this frozen in time stuff never happened. Sorry.
 
I would like to attract everyones attention to my post in the team absence regestry. I will be away this weekend.
 
Chamnix said:
Oops :blush: Did I mention I have never played PBEM before? :blush: I will close properly and resend the first year's save when I get home in about 5 hours, and we can pretend this frozen in time stuff never happened. Sorry.
I am glad that this issue happened at the start. Hopefully we can learn from this mistake.
 
Go Team America​
Spoiler Lurkers Only :

:nono: Only for Lurkers ... Play Fair ... or go play dodge with a Mac Truck on the highway :p


Empire Report
Civilization - America
Spoiler Trait :

Expansionist
>Scout
>Passive Barbs (Goody Hut) are friendlier

Industrious
>Workers complete tasks faster
>City Centre (City and Metro size) extra shield

Government - Despotism
Bronze Working in 19 turns @ 90% Science
Treasury = 10gp with 0 per turn
Luxury =
Strategic =

Cities

Bad Seed* (P, - 1pop+19, Culture 1/10+1, +0gp (0xTaxer), +3r&d (0xSage),
Resources
Shields = 3 ... Warrior in 3


P - Palace
B - Barracks
G - Granary


Workers and Slaves
Workers - 2

Military
Scout - 1

Navy
nix

AI Combat
>Nix

Foreign Affairs
>Nix

Wisdom
* Starting Technology
>Pottery *
>Masonry *


Notes
>
Cities - musings
>
Mark of Sane
Glib Ramble
>

Nomenclature
>xth Warrior = 1st ... for MP (Military Police = Riot Control)

Hope you all enjoy this as much as I ... actually if you enjoy reading, why not join a game ... I dare you to




Onward to Egypy and Azza
 
Go Team America​


Popped Hut ... saw some things ...

Spoiler Lurkers Only :

:nono: Only for Lurkers ... Play Fair ... or go play dodge with a Mac Truck on the highway :p


Empire Report
Civilization - America
Spoiler Trait :

Expansionist
>Scout
>Passive Barbs (Goody Hut) are friendlier

Industrious
>Workers complete tasks faster
>City Centre (City and Metro size) extra shield

Government - Despotism
Bronze Working in 14 turns @ 90% Science
Treasury = 10gp with 0 per turn
Luxury =
Strategic =

Cities

Bad Seed* (P, - 1pop+18, Culture 2/10+1, +0gp (0xTaxer), +4r&d (0xSage),
Resources
Shields = 2 ... Warrior in 2


P - Palace
B - Barracks
G - Granary


Workers and Slaves
Workers - 2

Military
Scout - 1

Navy
nix

AI Combat
>Nix

Foreign Affairs

Persian
>Nix



Wisdom
* Starting Technology
>Pottery *
>Masonry *

Barb/Goody Hut Related

3850 BC - Popped Hut and can see Persian City ... They can't see me :evil:
PopMap.JPG


Notes
>
Cities - musings
>
Mark of Sane
Glib Ramble
>

Nomenclature
>xth Warrior = 1st ... for MP (Military Police = Riot Control)

Hope you all enjoy this as much as I ... actually if you enjoy reading, why not join a game ... I dare you to




Onward to Egypy and Azza


Question to God ... What is the Barbarian setting?
 
Ok, i tried again. Must have got lost over the wire.
 
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