Preturn: I cut research to zero to build up some cash it would be rather annoying to lose our iron mine because we do not have 11 Gold to rebuild it.
Turn 81 meet the Vikings, sign OB, still they do not like us enough to deal techs. Bleh! We should send a few units scouting - spies, once we have them. Then OB do not matter. Fermenting unrest or poisoning water can HURT in this game

So I want Alpha ASAP. Attack Cuzco I am usually unlucky, but that must change some day, so I give the attack a shot. Defenders are 4 Archers and a Quechua.
GOLLY!
For some reason, BtS crashes when I try to open the Ctrl-Tab window, so heres a list of the odds:
[pre]
Raider 1 Sword vs. Def 1 Archer 20% (6 vs 7.5) --> Sword dies, no damage
Raider 1 Sword vs. Def 1 Archer 20% (6 vs 7.5) --> Sword 4.7

Raider 1 Sword vs. Combat Archer 24% (6 vs 6.9) --> Sword 3.5
Raider 1 Sword vs. Archer 27.5% (6 vs 6.45) --> Sword 2.4
Raider 1 Axe vs. Archer 18.5% (5 vs 6.45) --> Axe dies, Archer 2.5 OK; this series had to run out at SOME point!
Raider 1 Axe vs. Archer 2.5 39% (5 vs 5.35) --> Axe 1.9 Oh----kay!
Raider 1 Axe vs. Combat Quechua 88.7% (5 vs 3.5) --> Axe 4.2
Read my lips: no more taxes
. Erh, Incans!
[/pre]
I guess I used up enough luck for several games
Lots of decisions up:
Do we adopt Budd? What do we do with our Great General? DO we trade techs? Mansa and Zara will trade Alpha and Sailing, Mansa also has Sailing.
Team decision time.
Id trade, Id join the GG to Bombay for the 2EP per unit, and Id go religious and spread it like mad, simply for the money. We are and will always be the big kid on the block, so copulate with the diplo consequences of different religions!