Steph, the whole civ community owes you a huge debt of gratitude for all the work and effort you have put in to your utility.
This project is more yours than mine (after all....all I did was to make a few previews to see if the idea would work).
Originally posted by GIDustin
I wish that tool would be released so we can get crackin on this.
Well, it's only been
3 days since I posted that first preview!.
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Several people have stressed a wish for some sort of 'encampment' as part of the unit animation.
Now, I am not entirely against the idea....it's just that I am not convinced it would work as hoped.
Remember everyone, the sequence of flcs seems to be the following:-
default-->fidget-->default-->run-->default-->fortify-->attack(s)-->victory or death-->default-->run-->default
(the last run is either into the empty tile, or away if the unit is faster)
Soooo....I have made a very quick and crude unanimated 'encampment' (I'm sure that Civanator could do a much better job, but this will do for now to see if the idea is viable).
I would very much like people to download this and try it for themselves.
Here's what you do
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1) save your current game.
2) go to the \arts\units folder and pick a unit (the Spearman for example).
3) open the unit folder, then
right-click on the SpearmanDefault.flc so that you can rename it (just put an 'X' on the end would do for now. This is so that you can restore it again later).
4) now copy this 'test encampment' into the Spearman folder and change the name to SpearmanDefault.
5) restore your saved game and give it a try.
(Note: there is no need to touch the ini configuration file)
Lets us know if it works as you thought it would.........