Accelerated Production

Perhaps by the modern age spearmen have figured out how to make depleted uranium spears and propel them at supersonic speed with lots of practice. Or maybe during the attack initiation the RNG runs a quick probability check to determine if a spearman corpse becomes lodged in the air intake, causing an engine overheat, resulting in catastrophic engine failure and fire that spreads to the fuel tanks and ultimately destroying the tank. Just a guess.
 
Or maybe the tank driver stops to take a leak, and the spearman stabs him in the back, then climbs in the tank and jams his spear in a gearbox.
 
If you compare unit sizes, you've got to imagine that a tank unit probably contains a Sqaudron of tanks? probably around 12 to 36. A spearman icon would represent a unit of spearman, so could be anything from around 100 to about 500? Just guessing here.

Imagine 500 spearmen climbing all over tanks and getting inside them, killing the crew and stealing the shiney things!
 
Exwing17 said:
Imagine 500 spearmen climbing all over tanks and getting inside them, killing the crew and stealing the shiney things!

Imagine 500 spearmen screaming while a squadron of tanks run them over! :devil:

But the accelerated production halving everything might have inadvertently halved the amount of gas allocated per tank, thereby causing the tanks to run out of gas and stop in its tracks right in front of the terrified-now-gleeful spearmen.

And thus :spear:
 
Imagine 500 spearmen screaming while a squadron of tanks run them over! :devil:

But the accelerated production halving everything might have inadvertently halved the amount of gas allocated per tank, thereby causing the tanks to run out of gas and stop in its tracks right in front of the terrified-now-gleeful spearmen.

And thus :spear:

*Sigh* Actually, spearmen did take down tanks in 1935. Ethiopia vs Italy. The Italians were getting their collective lunches handed back to them by what was essentially a spearman army. Tanks and machine guns weren't enough; they had to employ air power & poison gas to beat down the spears.

Rare, but it happens.

kk
 
Or maybe the tank driver stops to take a leak, and the spearman stabs him in the back, then climbs in the tank and jams his spear in a gearbox.

If my tank drivers are getting out to take leaks in the heat of battle, there are going to be a lot of battlefield executions when I find out.

Sashie_VII said:
But the accelerated production halving everything might have inadvertently halved the amount of gas allocated per tank, thereby causing the tanks to run out of gas and stop in its tracks right in front of the terrified-now-gleeful spearmen.

And if my tank commanders aren't planning their fuel and reinforcements appropriately to compensate, there's going to be a lot of court marshals when we get back home. "We ran outta gas" is not a valid excuse for having your tank division destroyed by men with pointy sticks.

Snarkhunter said:
*Sigh* Actually, spearmen did take down tanks in 1935. Ethiopia vs Italy. The Italians were getting their collective lunches handed back to them by what was essentially a spearman army. Tanks and machine guns weren't enough; they had to employ air power & poison gas to beat down the spears.

Interesting bit of history, snarky. Kinda puts into summary the Italian's impact on the war. If their tanks are anything like their cars, though, they probably looked really cool and went pretty fast but broke down with little provocation and were impossible to find parts for.
 
Imagine 500 spearmen screaming while a squadron of tanks run them over! :devil:

But the accelerated production halving everything might have inadvertently halved the amount of gas allocated per tank, thereby causing the tanks to run out of gas and stop in its tracks right in front of the terrified-now-gleeful spearmen.

And thus :spear:

Except AP doesn't have anything to do with a unit's A/D/M....
 
If my tank drivers are getting out to take leaks in the heat of battle, there are going to be a lot of battlefield executions when I find out.



And if my tank commanders aren't planning their fuel and reinforcements appropriately to compensate, there's going to be a lot of court marshals when we get back home. "We ran outta gas" is not a valid excuse for having your tank division destroyed by men with pointy sticks.



Interesting bit of history, snarky. Kinda puts into summary the Italian's impact on the war. If their tanks are anything like their cars, though, they probably looked really cool and went pretty fast but broke down with little provocation and were impossible to find parts for.

Ahahahahahahahah.
 
*Sigh* Actually, spearmen did take down tanks in 1935. Ethiopia vs Italy. The Italians were getting their collective lunches handed back to them by what was essentially a spearman army. Tanks and machine guns weren't enough; they had to employ air power & poison gas to beat down the spears.

Rare, but it happens.

kk
That's not very impressive at all. They were fighting Italians. I'm pretty sure I could surround and defeat an Italian army by myself, armed with a slingshot.
 
That's not very impressive at all. They were fighting Italians. I'm pretty sure I could surround and defeat an Italian army by myself, armed with a slingshot.

Not meant to be impressive, meant to show that :spear: isn't inherently impossible. Rare, but not impossible.

kk
 
well... some people think its more enjoyable. You're going to have to decide that for yourself.

It definitely speeds up the game some... We're talking tanks by 1400AD on warlord difficulty.
 
I wouldn't recommend AP if you have a miltary victory in mind, as you'll find it takes alot of extra troops to take a city that can make a new unit every single turn. If you don't send overkill, you won't take the city. I'm sure it depends on level, at Regent you are even with the AI, lower levels give you an advantage, which AP magnifies. Just remember, your workers aren't any faster wth AP than normal, so your development may lag.
 
Easily fixed in the editor.

And remember, they can pump out more units just like you can too....
 
Or be a few tiles over. The point is, the production advantage they'd have (aside from the 'bonus' for levels over regent) you'd have too. And you'd have to move those units over the ocean w/ Standard Production as well...so it's a moot point.
 
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