Ok, short report, as nothing mach happened.
Played 9 turns, as I think disscussion needed.
Turn 0, move a spying cavalry forward and it was stoped by stack of 7 cannons, + 4 in city and other units. Look on this picture and decided we have no chance to take anything.
Still used all our cavalry to kill 4 cannons with 0 looses.
Kill Cavalry with lost of drafted rifle and made peace now for all 510gp.
Hired as many specialists as posible, as I think we should not waster time trying to grow slow befor biology (1-2 cities were an exeption).
I gift Wand riffles(tech), to raise his power and gift him all our caravels and some othe runits. he took them and upgraded them, as he has Astronomy.
Researched assembly line.
Only Alex will trade, but not RR, sligtly short. DHe happy to trade Astronomy+sci method. Decided that RR is only one tech and mach needed, research it for a turn and then he happy to trade.
One of taked cities went to revolt, no matter how many units he have in.
Ex Wand city configured for max culture and currently does not revolted.
Probably 2-3 units will pacify it complittly with addition of some culture.
Wang asked for republic and I give it to him.
Reserach set for SCiu method, subject of discussion.
I thin we need to run to biology now.
Plan wize as I see it currently resuming war would be cyicide, as zulu build alot of cannons. But we now can build collateral damage immune stacks.
Mixture of cannons with machine guns should be immune to collateral. add 1-2 Infantry for better initial resistance and we could hope to have stack which will be able to resist mass cannon attack.
I build 2 cities, was a bit later with second and shaka took area and spread his culture.

Build a city near our capital, I thin it will resonably fast become productive and not a bad idea.
http://forums.civfanatics.com/uploads/84898/Acid_IV_AD-1620.CivWarlordsSave