I started off by making the deal of deals with Toku
Do we have oil? Yes! The first near Constantinople, you can see our newest city bottom right.
The second not far from Ulundi, under the ruins of a city, I wonder who destroyed it?
This one isn't in our boundaries at the moment, but I see no reason to worry about that.
1550: (13)
Berlin: National Epic -> Hippodrome
Nicomedia: messed up, Hammers into Monastery are lost, started Forge. Starting to work a workshop.
Thessa: Crossbowman - > Maceman
1555: (14)
Nicaea: University -> Forge
HC comes to me offering this:
Sorry HC, but no way!
1560: (15)
Thessa: Maceman -> Crossbowman I delete a swordsman.
Kassite: Library -> Forge
Berlin grows to 16, I hire all the Merchants I can keeping the Hippo being done next turn. We are now pulling a profit at 70%
1565: (16)
Bad news
I don't think it affects my turn, as I need to build military for defensive purposes anyway.
Berlin finishes the Hippo. Starts working 7 Merchants. We are now -17gpt at 80%. Nah, make it -23 as Berlin starts on a Buddhist missionary. Antioch was never converted for some reason.
1570: (17)
Thessa: Crossbowman - > Cataphract
Constantinople: University - > Hippo
Angora: Lighthouse -> Forge
1580: (19)
Sury will sign a defensive pact if we wish.
Thessa: Cataphract -> Maceman
Ulundi: Jail - > maceman, I adjust the tiles to create more merchants, maceman will be done the same time Steel is, so it can start on cannon.
1585: (20)
Zulu borders changed, took some squares away from Ulundi.
Constantinople: Hippo - > Bank
We have enough Hippo's built to put a Globe someplace. Continuing the turn until Steel is discovered.
1590: (21) Pirates that have been sailing off to the SE have finally threatened the clams near Constantinople. My bad. We need another Caravel to clean up these pirates. Constantinople is switching to build one, but we'll lose the clams.
1595: (22) Looking over our old deals we were trading silver and gems to Sury for rice and 15 gold. I stopped, them. Now trading marble for 15 gold. We are about to get a second fur online, so trading him fur for rice now.
1600: (23) Nobamba: University -> Spy
research is at 100% to finish steel a turn early.
1605: (24) Steel is done!
I had built a mine on a second source of copper, and since Hannibal had iron anyway, I am trading him the second copper for 2 gpt.