Acken
Deity
If at least the mac code was available.
After a fairly good showing on Acken Challenge #2, I've played about 5/6 games since on DemiGod and lost all of them. In each case I was going for a non-Dom VC. I just have no idea how to catch up on tech if conquest is not an option. Some starts mean that you are not able to expand through conquest, or it would be too costly to do it, and without the early rush that I pulled off with Rome, I feel like it's almost impossible to make a move.
Some random observations:
- Tradition border growth seems a lot less. Is it?
- AI is still way too aggressive for me to be able to understand it. In one game, I had all bright green modifiers with Gandhi, had just relocated WC to his lands, and had enough of an army to be successfully waging a Frigate war against someone he had denounced...and from nowhere he DoWs me and quickly conquers two allies and is all set to wipe me out too. And this is Gandhi.
I like the idea of having a longer slower game with a more even tech pace, but the runaways on this game are five times more deadly than on Deity base game, and if early conquest is not an option, how does one possibly get back in the game???
It occurred to me while playing today that Open Borders, as it stands, is a pretty dysfunctional thing in general, especially relating to the AI's use of it (which is why I think it's worth mentioning for this mod.)
It's almost never worth it to sell Open Borders to the AI for 1 gpt. If you do, it'll generate hassles for you ranging from extra Tourism to units blocking your roads to the AI amassing massive invasion forces and marching them inside or through your lands without you being able to tell them to stop short of declaring war yourself.
Once you're generating decent Tourism and lots of money, it's usually worth it to get Open Borders from the AI for 1 gpt (if they like you, I guess.) Also, getting cheap Open Borders from an AI can let you snipe their archaeology sites!
Maybe Open Borders should have to be mutual, like Research Agreements? Or at least upcosted maybe, since in both cases the gold seems like it is rarely worth as much as the Open Borders (this has the disadvantage of being able to sell Open Borders to AIs that can't get much from it, similar to selling around excess strategics that won't really do the AI much good.)
DoFs seem to be severely screwed as of latest few games. People seem to ask for DoF when all but one insignificant modifier are in the red, being at war in the past and me controlling their capital, asking for it as soon as out of denunciation timer, while not having even an embassy.
Hmmm this is weird.
Does it happen consistently ?
Acken, Kudos on this mod. I only moved to BNW a few weeks ago. So I was only playing Prince level on the game without your mod so I could learn the changes from G&K. I wasn't really having a problem on Prince so moved to King. Then I put your mod in and yikes. I have been getting my butt kicked. Gonna have to back off to a level below prince to learn it. But man I love it, the game just seems to make so much more sense with the policies and building etc.
Edit: is there a place I can find the differences between the levels using your mod (both human and AI)?