Yeah was conflicting with another mod, thank you for helping and for doing this, I feel like its the most polished mod so far!
EDIT: New question:
Sometimes the AI will send 1 unit to another one my cities while at war, and just move back and forth out of city range. Sometimes will go in on top of improved tiles like academies, but wont pillage them even tho I have no army nearby.
This happens also frequently if the AI got a scout near my borders while at ar, it just stays there not moving while I shoot it down with an archer.
Another situation I'm curious about (attachement). The AI left a spearman near my troops (blue line) while retreating with the rest of his troops. Do you feel like this is intencional as to prevent me from advancing further while retreating, thus sacrificing a unit? Or just AI weirdness.
Also catapult retreating into water tile, instead of garrisoning in city to attack me next turn.
I understand some things are very difficult to do, just generally curious about how one goes modding the AI to make it smarter.
Do you feel like this happens often in your games?