Acularius' GEM for Caveman2Cosmos

I think you put the civs in like this
BeginPlayer
Team=0
LeaderType=NONE
CivType=NONE
Color=NONE
ArtStyle=NONE
Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
Team=1
LeaderType=NONE
CivType=NONE
Color=NONE
ArtStyle=NONE
Handicap=HANDICAP_NOBLE
EndPlayer

this will make them random

This is how I have the lines:

BeginPlayer
Team=0
LeaderType=LEADER_GILGAMESH
LeaderName=TXT_KEY_LEADER_GILGAMESH
CivDesc=Sumerian Tribe
CivShortDesc=Sumeria
CivAdjective=Sumerian
FlagDecal=Art/Interface/TeamColor/FlagDECAL_Sumeria.dds
WhiteFlag=1
CivType=CIVILIZATION_SUMERIA
Color=PLAYERCOLOR_DARK_INDIGO
ArtStyle=ARTSTYLE_CRESCENT
PlayableCiv=1
MinorNationStatus=0
StartingGold=0
StartingX=48, StartingY=52
EndPlayer
BeginPlayer
Team=1
LeaderType=NONE
CivType=NONE
EndPlayer
BeginPlayer
Team=2
LeaderType=NONE
CivType=NONE
EndPlayer

I think it is same as you noticed...
As I said I try to make a map with one preset civilization Sumer, rest of civilizations to be random. But when I open custom scenario in order to add AI civilizations it doesn't allow me to add them :sad:

P.S. I even added the extra lines you mentioned:

Color=NONE
ArtStyle=NONE
Handicap=HANDICAP_NOBLE

It is same result, no difference
 
I thought I posted this a long time ago but I suppose I never did. There are /far/ too many salt flats on this map. Central Asia, in particular, is 60% salt flats. Salt flats are simply not this huge in real life. They are usually the remnants of dried lake beds, but the Central Asian salt flats are bigger then the Aral and Caspian Seas! The first thing I do when I boot this scenario up is to turn all the salt flats into desert except in certain locations.
 
Finally I have succeed to resolve this problem! Here how Team=0 should look like:

BeginPlayer
Team=0
LeaderType=NONE
CivType=NONE
Color=NONE
ArtStyle=NONE
StartingX=48, StartingY=52
Handicap=HANDICAP_NOBLE
RandomStartLocation=false
EndPlayer

and all others like:

BeginPlayer
Team=1
LeaderType=NONE
CivType=NONE
Color=NONE
ArtStyle=NONE
Handicap=HANDICAP_NOBLE
RandomStartLocation=true
EndPlayer

Actually the issue was not missing RandomStartLocation line, but I had to remove Civilization Name and Leader for Team=0. (Even if I wanted to play with Sumeria, it had to be not specified. I can still choose Sumeria in Custom Scenario anyway).
 

Attachments

Does this map work in multiplayer? Just wondering, because I gifted my friend Civ 4 yesterday, and this would be an epic multi map with him. I'm not at home to see for myself, gone for a few days. Is it pretty straight forward to setup? Or is this more for singleplayer?
 
Is this map up to date? Because I might be willing to update it.
 
Is this map up to date? Because I might be willing to update it.

Generally, things are relatively up to date, but I haven't updated my SVN in a while so I might be missing something.

The biggest thing on this list is to agree with hotrod and tone down the salt flats, which primarily existed to act as a barrier than anything else. I don't think I've seen anyone report problems with the current civilization placement though.
 
I haven't played this for a while, and now some civs are missing.
Like, Israel - I do remember playing for them before...
 
I haven't played this for a while, and now some civs are missing.
Like, Israel - I do remember playing for them before...

We've been going through a period of trimming back some civs in order for the AI to expand instead of idle... also tried to remove some unfair advantage civs.
 
I haven't played this for a while, and now some civs are missing.
Like, Israel - I do remember playing for them before...

Compared to other civs of the world, if they are GONE, then i agree with this decision, because really Israel was NOT a real civ with much going on, as in the other civs that are listed.
 
Compared to other civs of the world, if they are GONE, then i agree with this decision, because really Israel was NOT a real civ with much going on, as in the other civs that are listed.

Apparently the AI didn't quite take to the crowded Middle East as I, the player, have enjoyed...
So unfortunately we trimmed that area well.
Makes me sad though.
 
Well, I can always put some of the PLAYABLE civs back manually - only needs a starting point anyways.
My question was more of "did I dream it, or did you actually change the map?"
Also, it seems that there are some Europeans missing as well - I just easily noticed Israel cause it's in a very walkable place.
Was there someone in Australia too???
Anyways, I can make my own "edition" any time I want, I do realize it now. :D
 
Well, I can always put some of the PLAYABLE civs back manually - only needs a starting point anyways.
My question was more of "did I dream it, or did you actually change the map?"
Also, it seems that there are some Europeans missing as well - I just easily noticed Israel cause it's in a very walkable place.
Was there someone in Australia too???
Anyways, I can make my own "edition" any time I want, I do realize it now. :D

To be honest I was surprised that I took over the map making (for GEM), and literally the only reason is that there was a demand, people were asking an thus I worked off the base and released my 'own' edition.
RidetheSpiral has made a fantastic tutorial/tip thread, if you need anything it should be there.

I was happy when people picked up the map when I began to slack. It was a happy moment.
 
I'm currently conquering the world with a civ I put in myself - just calculated the appropriate location and made it Team 32 or something.
There are quite a few MORE places I could (and probably WILL) use for MORE civs.
The ONLY downside of this (and the whole mod), is waiting time...
Which obviously increases horribly with more civs in-game...
Anyways - HUGE thanks for the map, it's really GREAT, not just BIG. :D
 
Just some info regarding the "New terrain features" thread, so you guys loving GEM know what we hopefully can include soon:

@Dancing Hoskuld

Ok so looking over stuff ...

GREAT_BARRIER - I think this should only be in Tropical Coast, not normal Coast.

EVEREST - I think Snow OR Permafrost. Possibly even Rocky terrain.

FUJI - Same as EVEREST.

AURORA - I think Ice OR Permafrost OR Tundra

BAIKAL - I think Grassland OR Plain OR Tundra

BARRINGER_CRATER - I think Desert OR Scrub OR Barren

BASALT_ORGAN - I think Salt Flats OR Barren OR Rocky

DEVILS_TABLE - I think Desert OR Scrub OR Plains

SOPKA - Same as EVEREST.

KRAKATOA - I think Tropical Ocean.

NGORONGORO_CRATER - I think Grassland OR Plains OR Scrub

NUKUORO - I think Tropical Coast

PAMUKKALE - I think Tundra OR Snow OR Permafrost

PRAVCICKA_BRANA - I think Rocky OR Scrub OR Plains

SHARK_BAY - I think Tropical Coast OR normal Coast

SINAI - I think Desert OR Dunes

SUGARLOAF - Not sure. Probably ok.

ULURU - I think Desert OR Scrub

VICTORIA_FALLS - I think Lush OR Muddy OR Marsh
 
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