Hi, I'm back from Munich watching the game and now I have more time for modding.
ok, letz see what i can do:
"4. Gunpowder has no notes on what Musket Manufaktur does."
i will try to fix it
"6. Roman roads, Windfarm, and National Park should be removed from Technologies and needs a description."
yes, i really would like to know how i can hide these techs in the pedia but unfortunately i don't know.
the rest of your list is not my fault. maybe you post your suggestions in the sevomod or sevopedia thread (i'm not familiar with the pedia python stuff).
i like cruise missiles. i will look into it. but if this mod use sdk changes i will wait a little bit because i think sevo will also include a few sdk changes (maybe also cruise missiles).C44 said:Only a small suggestion: adding tomahawk? (cruise missile, like maxrigamod)
GIR said:If you want to get rid of the text, mouse over a unit icon (bottom of the main screen) and it should disappear. I think 12monkeys is working on this problem. Well, the spelling errors (pedia/hippodrome) are my fault. I guess you play with the add-on. My English isnt very well (sorry), so what exactly do you want to change/add?Blazer6 said:I had highlighted text remain on the screen and had to close out to get rid of it. It was a worker text that covered the left side of the screen. There were spelling errors in the pedia, but the only problem was the hippodrom and its missing text on war chariots.
(ps: that's the right thread: link)
well, i thought you only refer to the pedia errors caused by the new wonders in my add on mod (monument wonders like the hippodrome).Blazer6 said:I suggest some changes under the sevopedia. I assume the higher cost techs that allow UU are not mentioned and regular units should be noted.
1. The Mongolian UU should be named Khan Raider.
2. Technologies should have links for all items it allows, not just resources, religions, and civics.
3. Flight has several units not listed.
4. Gunpowder has no notes on what Musket Manufaktur does.
5. Machinery needs to note Maceman.
6. Masonry has several buildings not listed.
I'll update later.
[LATER]
Here are some other areas I feel needs a fix in the Sevopedia:
1. Networks description can use some cleaning up.
2. Optics and Steel lists special abilities such as negating first strike, strength and withdrawal chance.
3. Plastics trains a UU which should not be noted.
4. Polytheism should note Temple of Artemis.
5. Robotics should note it trains Stealth Bomber.
6. Roman roads, Windfarm, and National Park should be removed from Technologies and needs a description.
Additional updates in the future.
ok, letz see what i can do:
"4. Gunpowder has no notes on what Musket Manufaktur does."
i will try to fix it
"6. Roman roads, Windfarm, and National Park should be removed from Technologies and needs a description."
yes, i really would like to know how i can hide these techs in the pedia but unfortunately i don't know.
the rest of your list is not my fault. maybe you post your suggestions in the sevomod or sevopedia thread (i'm not familiar with the pedia python stuff).