JeffNebraska
Warlord
- Joined
- Nov 7, 2001
- Messages
- 111
I have just reached the point of getting to use my engineers for the first time since i've installed them and, unfortunately, they are showing up as a modern worker and there don't seem to be a dang thing I can do about it.
What's odd is that when I set the requirements to nothing to test them out, when they were first installed, they worked fine with all the graphics done by Pesoloco.
My suspicion is that whenever the advancement with the "double worker productivity" ticker is discovered (i.e., in my mod industrialization) the hard coded game replaces all the workers with modern workers. Because I used the multi-tool to develope the engineer off the frame of the worker, I think the game is treating my engineers as regular workers.
Has anyone seen this or developed a work around?
What's odd is that when I set the requirements to nothing to test them out, when they were first installed, they worked fine with all the graphics done by Pesoloco.
My suspicion is that whenever the advancement with the "double worker productivity" ticker is discovered (i.e., in my mod industrialization) the hard coded game replaces all the workers with modern workers. Because I used the multi-tool to develope the engineer off the frame of the worker, I think the game is treating my engineers as regular workers.
Has anyone seen this or developed a work around?